Commit 8fc93687f7ca8c48ed47f407ec27331aa09f38ce

Authored by Grzegorz Jabłoński
1 parent 88f47d84

Decreased delay

03-bullet/cannon.c
@@ -33,7 +33,7 @@ int main() { @@ -33,7 +33,7 @@ int main() {
33 angle -= 1.0 * (M_PI/180.0); 33 angle -= 1.0 * (M_PI/180.0);
34 if(gfx_isKeyDown(SDLK_LEFT)) 34 if(gfx_isKeyDown(SDLK_LEFT))
35 angle += 1.0 * (M_PI/180.0); 35 angle += 1.0 * (M_PI/180.0);
36 - SDL_Delay(100); 36 + SDL_Delay(10);
37 }; 37 };
38 return 0; 38 return 0;
39 } 39 }
04-shoot/cannon.c
@@ -45,7 +45,7 @@ int main() { @@ -45,7 +45,7 @@ int main() {
45 bullet_distance = 170.0; 45 bullet_distance = 170.0;
46 fire_angle = angle; 46 fire_angle = angle;
47 } 47 }
48 - SDL_Delay(100); 48 + SDL_Delay(10);
49 }; 49 };
50 return 0; 50 return 0;
51 } 51 }
05-target/cannon.c
@@ -55,7 +55,7 @@ int main() { @@ -55,7 +55,7 @@ int main() {
55 bullet_distance = 170.0; 55 bullet_distance = 170.0;
56 fire_angle = angle; 56 fire_angle = angle;
57 } 57 }
58 - SDL_Delay(100); 58 + SDL_Delay(10);
59 }; 59 };
60 return 0; 60 return 0;
61 } 61 }