• Hi all,
    this patch adds a DisplayAllocator interface that allows display
    frontends (sdl in particular) to provide a preallocated display buffer
    for the graphical backend to use.
    
    Whenever a graphical backend cannot use
    qemu_create_displaysurface_from because its own internal pixel format
    cannot be exported directly (text mode or graphical mode with color
    depth 8 or 24), it creates another display buffer in memory using
    qemu_create_displaysurface and does the conversion.
    This new buffer needs to be blitted into the sdl surface buffer every time
    we need to update portions of the screen.
    We can avoid this using the DisplayAllocator interace: sdl provides its
    own implementation of qemu_create_displaysurface, giving back the sdl
    surface buffer directly (as we used to do before the DisplayState
    changes).
    Since the buffer returned by sdl could be in bgr format we need to put
    back in the handlers of that case.
    
    This approach is good if the two following conditions are true:
    
    1) the sdl surface is a software surface that resides in main memory;
    
    2) the host display color depth is either 16 or 32 bpp.
    
    If first condition is false we can have bad performances using sdl
    and vnc together.
    If the second condition is false performances are certainly not going to
    improve but they shouldn't get worse either.
    
    The first condition is always true, at least on linux/X11 systems; but I
    believe is true also on other platforms.
    The second condition is true in the vast majority of the cases.
    
    This patch should also have the good side effect of solving the sdl
    2D slowness malc was reporting on MacOS, because SDL_BlitSurface is not
    going to be called anymore when the guest is in text mode or 24bpp.
    However the root problem is still present so I suspect we may
    still see some slowness on MacOS when the guest is in 32 or 16 bpp.
    
    Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
    Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
    
    
    git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6839 c046a42c-6fe2-441c-8c8c-71466251a162
    aliguori authored
     
    Browse Code »



  • this patch fixes a bug and improves the generic pixel conversion
    function in vnc.c.
    The bug is that when a new vnc client connects we need to reset the flag
    has_WMVi but currently we don't.
    The generic pixel conversion function is vnc_convert_pixel and currently
    is not very efficient since uses the division and multiplication
    operators.
    To make it more efficient I changed to use bit shift operators instead.
    
    Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
    Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
    
    
    git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6441 c046a42c-6fe2-441c-8c8c-71466251a162
    aliguori authored
     
    Browse Code »

  • [ The following text is in the "UTF-8" character set. ]
    
        [ Your display is set for the "koi8-r" character set.  ]
    
        [ Some characters may be displayed incorrectly. ]
    
    This patch fixes vga rendering when the guest endianness differs from
    the host endianness: in this case we can only share the buffer if the
    bpp is 32 and we must change the pixelformat accordingly.
    
    Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
    
    git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6413 c046a42c-6fe2-441c-8c8c-71466251a162
    malc authored
     
    Browse Code »



  • Signed-off-by: Aurelien Jarno <aurelien@aurel32.net>
    
    git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6355 c046a42c-6fe2-441c-8c8c-71466251a162
    aurel32 authored
     
    Browse Code »
  • Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
    
    
    
    git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6354 c046a42c-6fe2-441c-8c8c-71466251a162
    aliguori authored
     
    Browse Code »
  • This fixes a fault with the jazz_led since it has two graphic consoles.
    
    Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
    
    
    
    git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6353 c046a42c-6fe2-441c-8c8c-71466251a162
    aliguori authored
     
    Browse File »
  • The DisplayState refactoring changed the machine init function to create a
    DisplayState for each VGA device instead of being passed an existing
    DisplayState.  This change is critical to enable multiple graphics device
    support.
    
    Unfortunately, the serial/parallel/console code is structured today to run
    before machine init to fill out the CharDriverState table which the machine
    init function uses to determine whether to create the required devices.
    
    Since a 'vc' is a type of CharDriverState, the CharDriverState code requires
    that a DisplayState exist before it runs creating a circular dependency.
    
    To fix this, this splits the creation of the initial CharDriverState from
    the initialization of the text console.  We can then in a second step associate
    a DisplayState with all TextConsoles.  This allows us to create the
    CharDriverState's first, machine init, then associate the TextConsoles with
    a DisplayState.
    
    This code screams for more cleanup.
    
    Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
    
    
    
    git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6352 c046a42c-6fe2-441c-8c8c-71466251a162
    aliguori authored
     
    Browse Code »
  • git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6346 c046a42c-6fe2-441c-8c8c-71466251a162
    blueswir1 authored
     
    Browse File »
  • Patch 5/7
    
    This patch changes the graphical_console_init function to return an
    allocated DisplayState instead of a QEMUConsole.
    
    This patch contains just the graphical_console_init change and few other
    modifications mainly in console.c and vl.c.
    It was necessary to move the display frontends (e.g. sdl and vnc)
    initialization after machine->init in vl.c.
    
    This patch does *not* include any required changes to any device, these
    changes come with the following patches.
    
    Patch 6/7
    
    This patch changes the QEMUMachine init functions not to take a
    DisplayState as an argument because is not needed any more;
    
    In few places the graphic hardware initialization function was called
    only if DisplayState was not NULL, now they are always called.
    Apart from these cases, the rest are all mechanical substitutions.
    
    Patch 7/7
    
    This patch updates the graphic device code to use the new
    graphical_console_init function.
    
    As for the previous patch, in few places graphical_console_init was called
    only if DisplayState was not NULL, now it is always called.
    Apart from these cases, the rest are all mechanical substitutions.
    
    Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
    Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
    
    
    
    git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6344 c046a42c-6fe2-441c-8c8c-71466251a162
    aliguori authored
     
    Browse File »

  • This patch changes the DisplayState interface adding support for
    multiple frontends at the same time (sdl and vnc) and implements most
    of the benefit of the shared_buf patch without the added complexity.
    
    Currently DisplayState is managed by sdl (or vnc) and sdl (or vnc) is
    also responsible for allocating the data and setting the depth.
    Vga.c (or another backend) will do any necessary conversion.
    
    The idea is to change it so that is vga.c (or another backend) together
    with console.c that fully manage the DisplayState interface allocating
    data and setting the depth (either 16 or 32 bit, if the guest uses a
    different resolution or is in text mode, vga.c (or another backend) is
    in charge of doing the conversion seamlessly).
    
    The other idea is that DisplayState supports *multiple* frontends
    like sdl and vnc; each of them can register some callbacks to be called
    when a display event occurs.
    
    The interesting changes are:
    
    - the new structures and related functions in console.h and console.c
    
    in particular the following functions are very helpful to manage a
    DisplaySurface:
    
    qemu_create_displaysurface
    qemu_resize_displaysurface
    qemu_create_displaysurface_from
    qemu_free_displaysurface
    
    - console_select and qemu_console_resize in console.c
    this two functions manage multiple consoles on a single host display
    
    - moving code around in hw/vga.c
    as for the shared_buf patch this is necessary to be able to handle a dynamic
    DisplaySurface bpp
    
    - changes to vga_draw_graphic in hw/vga.c
    this is the place where the DisplaySurface buffer is shared with the
    videoram, when possible;
    
    
    Compared to the last version the only changes are:
    
    - do not remove support to dpy_copy in cirrus_vga
    - change the name of the displaysurface handling functions
    
    Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
    Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
    
    
    
    git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6336 c046a42c-6fe2-441c-8c8c-71466251a162
    aliguori authored
     
    Browse Code »