eintrs.c 1.04 KB
#include <sys/types.h>
#include <sys/socket.h>
#include <stdio.h>
#include <netinet/in.h>
#include <signal.h>
#include <unistd.h>

int
main ()
{
	ssize_t count;
	char buffer[1024 * 1024];
	int server_sockfd, client_sockfd;
	socklen_t server_len, client_len;
	struct sockaddr_in server_address;
	struct sockaddr_in client_address;

	server_sockfd = socket (AF_INET, SOCK_STREAM, 0);

	server_address.sin_family = AF_INET;
	server_address.sin_addr.s_addr = htonl (INADDR_ANY);
	server_address.sin_port = htons (9734);
	server_len = sizeof (server_address);
	bind (server_sockfd, (struct sockaddr *) &server_address, server_len);

	/*  Create a connection queue and wait for clients.  */

	listen (server_sockfd, 5);

	printf ("server waiting\n");

	/*  Accept connection.  */

	client_len = sizeof (client_address);
	client_sockfd = accept (server_sockfd,
			(struct sockaddr *) &client_address, &client_len);

	for(int i=0; i<1000; ++i)
	{
		count = read (client_sockfd, buffer, 1024 * 1024);
		printf ("Read %zd bytes\n", count);
	}

        while(1)
	    sleep(1);
}