t.cpp
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#include <iostream>
using namespace std;
class A {
public:
virtual void get_debug()
{
cout << "Task::get_debug()" << endl;
};
virtual ~A(){};
};
class Task : public virtual A {
public:
virtual void get_debug()
{
cout << "Task::get_debug()" << endl;
};
virtual ~Task(){};
};
class Displayed : public virtual A {
public:
virtual void get_debug()
{
cout << "Displayed::get_debug()" << endl;
};
virtual ~Displayed(){};
};
class Satellite : public Task, public Displayed {
public:
virtual void get_debug()
{
cout << "Satellite::get_debug()" << endl;
};
};
int main()
{
Satellite s;
Satellite* sp = &s;
Task* t = &s;
Displayed* d = &s;
t->get_debug();
d->get_debug();
sp->Displayed::get_debug();
}