Commit fd489b9afb0c74fe1120a6e02fb843d5272eee63
1 parent
16b900f1
Removed redundant code
Showing
3 changed files
with
0 additions
and
15 deletions
03-bullet/cannon.c
@@ -5,11 +5,6 @@ int main() { | @@ -5,11 +5,6 @@ int main() { | ||
5 | if (gfx_init()) | 5 | if (gfx_init()) |
6 | exit(3); | 6 | exit(3); |
7 | 7 | ||
8 | - gfx_filledRect(0, 0, gfx_screenWidth() - 1, gfx_screenHeight() - 1, BLUE); | ||
9 | - gfx_filledCircle(gfx_screenWidth() / 2, gfx_screenHeight(), 100, YELLOW); | ||
10 | - gfx_line(gfx_screenWidth() / 2, gfx_screenHeight() , gfx_screenWidth() / 2, gfx_screenHeight() - 150, YELLOW); | ||
11 | - gfx_updateScreen(); | ||
12 | - | ||
13 | double angle = 90.0 * (M_PI/180.0); | 8 | double angle = 90.0 * (M_PI/180.0); |
14 | 9 | ||
15 | double bullet_distance = 170.0; | 10 | double bullet_distance = 170.0; |
04-shoot/cannon.c
@@ -5,11 +5,6 @@ int main() { | @@ -5,11 +5,6 @@ int main() { | ||
5 | if (gfx_init()) | 5 | if (gfx_init()) |
6 | exit(3); | 6 | exit(3); |
7 | 7 | ||
8 | - gfx_filledRect(0, 0, gfx_screenWidth() - 1, gfx_screenHeight() - 1, BLUE); | ||
9 | - gfx_filledCircle(gfx_screenWidth() / 2, gfx_screenHeight(), 100, YELLOW); | ||
10 | - gfx_line(gfx_screenWidth() / 2, gfx_screenHeight() , gfx_screenWidth() / 2, gfx_screenHeight() - 150, YELLOW); | ||
11 | - gfx_updateScreen(); | ||
12 | - | ||
13 | double angle = 90.0 * (M_PI/180.0); | 8 | double angle = 90.0 * (M_PI/180.0); |
14 | 9 | ||
15 | double bullet_distance; | 10 | double bullet_distance; |
05-target/cannon.c
@@ -5,11 +5,6 @@ int main() { | @@ -5,11 +5,6 @@ int main() { | ||
5 | if (gfx_init()) | 5 | if (gfx_init()) |
6 | exit(3); | 6 | exit(3); |
7 | 7 | ||
8 | - gfx_filledRect(0, 0, gfx_screenWidth() - 1, gfx_screenHeight() - 1, BLUE); | ||
9 | - gfx_filledCircle(gfx_screenWidth() / 2, gfx_screenHeight(), 100, YELLOW); | ||
10 | - gfx_line(gfx_screenWidth() / 2, gfx_screenHeight() , gfx_screenWidth() / 2, gfx_screenHeight() - 150, YELLOW); | ||
11 | - gfx_updateScreen(); | ||
12 | - | ||
13 | double angle = 90.0 * (M_PI/180.0); | 8 | double angle = 90.0 * (M_PI/180.0); |
14 | 9 | ||
15 | double bullet_distance; | 10 | double bullet_distance; |