Commit 313be3d4e2571d8c578f16333c0492bac90a9c6d
1 parent
4e849b52
Added intermediate step
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8 changed files
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124 additions
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0 deletions
06-multiple-targets/cannon.c
0 → 100644
1 | +#include "primlib.h" | ||
2 | +#include <stdlib.h> | ||
3 | + | ||
4 | +int main() { | ||
5 | + if (gfx_init()) | ||
6 | + exit(3); | ||
7 | + | ||
8 | + double angle = 90.0 * (M_PI / 180.0); | ||
9 | + | ||
10 | + double bullet_distance; | ||
11 | + int is_shooting = 0; | ||
12 | + double fire_angle; | ||
13 | + | ||
14 | + struct target_data { | ||
15 | + int x; | ||
16 | + int y; | ||
17 | + int dir; | ||
18 | + enum color c; | ||
19 | + int speed; | ||
20 | + int size; | ||
21 | + }; | ||
22 | + | ||
23 | + struct target_data td[3]; | ||
24 | + | ||
25 | + td[0].x = 300; | ||
26 | + td[0].y = 40; | ||
27 | + td[0].c = MAGENTA; | ||
28 | + td[0].speed = 3; | ||
29 | + td[0].size = 8; | ||
30 | + td[0].dir = -1; | ||
31 | + | ||
32 | + td[1].x = 0; | ||
33 | + td[1].y = 70; | ||
34 | + td[1].c = YELLOW; | ||
35 | + td[1].speed = 2; | ||
36 | + td[1].size = 10; | ||
37 | + td[1].dir = +1; | ||
38 | + | ||
39 | + td[2].x = 0; | ||
40 | + td[2].y = 100; | ||
41 | + td[2].c = BLACK; | ||
42 | + td[2].speed = 4; | ||
43 | + td[2].size = 15; | ||
44 | + td[2].dir = +1; | ||
45 | + | ||
46 | + while (1) { | ||
47 | + double delta_angle = 2.0 * (M_PI / 180.0); | ||
48 | + int x1_barrel = 150 * cos(angle - delta_angle); | ||
49 | + int y1_barrel = 150 * sin(angle - delta_angle); | ||
50 | + int x2_barrel = 150 * cos(angle + delta_angle); | ||
51 | + int y2_barrel = 150 * sin(angle + delta_angle); | ||
52 | + gfx_filledRect(0, 0, gfx_screenWidth() - 1, gfx_screenHeight() - 1, BLUE); | ||
53 | + gfx_filledCircle(gfx_screenWidth() / 2, gfx_screenHeight(), 100, YELLOW); | ||
54 | + gfx_filledTriangle(gfx_screenWidth() / 2, gfx_screenHeight(), | ||
55 | + gfx_screenWidth() / 2 + x1_barrel, | ||
56 | + gfx_screenHeight() - y1_barrel, | ||
57 | + gfx_screenWidth() / 2 + x2_barrel, | ||
58 | + gfx_screenHeight() - y2_barrel, YELLOW); | ||
59 | + | ||
60 | + { // display targets | ||
61 | + int i; | ||
62 | + for (i = 0; i < sizeof(td) / sizeof(td[0]); ++i) { | ||
63 | + gfx_filledRect(td[i].x - td[i].size, td[i].y - td[i].size, | ||
64 | + td[i].x + td[i].size, td[i].y + td[i].size, td[i].c); | ||
65 | + } | ||
66 | + } | ||
67 | + | ||
68 | + if (is_shooting) { | ||
69 | + int x_bullet = bullet_distance * cos(fire_angle); | ||
70 | + int y_bullet = bullet_distance * sin(fire_angle); | ||
71 | + | ||
72 | + gfx_filledCircle(gfx_screenWidth() / 2 + x_bullet, | ||
73 | + gfx_screenHeight() - y_bullet, 10, RED); | ||
74 | + } | ||
75 | + | ||
76 | + gfx_updateScreen(); | ||
77 | + | ||
78 | + if (is_shooting) | ||
79 | + bullet_distance += 5.0; | ||
80 | + | ||
81 | + { // move targets | ||
82 | + int i; | ||
83 | + for (i = 0; i < sizeof(td) / sizeof(td[0]); ++i) { | ||
84 | + td[i].x += td[i].speed * td[i].dir; | ||
85 | + | ||
86 | + if (td[i].x > gfx_screenWidth()) { | ||
87 | + td[i].dir = -1; | ||
88 | + } | ||
89 | + | ||
90 | + if (td[i].x < 0) { | ||
91 | + td[i].dir = +1; | ||
92 | + } | ||
93 | + } | ||
94 | + } | ||
95 | + | ||
96 | + if (gfx_isKeyDown(SDLK_RIGHT)) | ||
97 | + angle -= 1.0 * (M_PI / 180.0); | ||
98 | + if (gfx_isKeyDown(SDLK_LEFT)) | ||
99 | + angle += 1.0 * (M_PI / 180.0); | ||
100 | + if (gfx_isKeyDown(SDLK_SPACE)) { | ||
101 | + is_shooting = 1; | ||
102 | + bullet_distance = 170.0; | ||
103 | + fire_angle = angle; | ||
104 | + } | ||
105 | + SDL_Delay(10); | ||
106 | + }; | ||
107 | + return 0; | ||
108 | +} |
06-multiple_targets/makefile renamed to 06-multiple-targets/makefile
06-multiple_targets/cannon.c renamed to 07-multiple_targets_functions/cannon.c
07-tapered_bullet/makefile renamed to 07-multiple_targets_functions/makefile
07-tapered_bullet/bullet.png renamed to 08-tapered_bullet/bullet.png
88.4 KB
07-tapered_bullet/bullet.svg renamed to 08-tapered_bullet/bullet.svg
07-tapered_bullet/cannon.c renamed to 08-tapered_bullet/cannon.c
08-tapered_bullet/makefile
0 → 100755
1 | +TARGET=cannon | ||
2 | + | ||
3 | +all: $(TARGET) | ||
4 | + | ||
5 | +%.o:%.c | ||
6 | + gcc -g -I.. -Wall -pedantic `sdl2-config --cflags` -c $< -o $@ | ||
7 | + | ||
8 | +$(TARGET): $(TARGET).o ../primlib.o | ||
9 | + gcc -g -I.. -Wall -pedantic `sdl2-config --cflags` ../primlib.o $< -o $@ -lSDL2_gfx `sdl2-config --libs` -lm | ||
10 | + | ||
11 | +../primlib.o: ../primlib.c ../primlib.h | ||
12 | + | ||
13 | +$(TARGET).o: $(TARGET).c ../primlib.h | ||
14 | + | ||
15 | +clean: | ||
16 | + -rm $(TARGET) $(TARGET).o ../primlib.o | ||
0 | \ No newline at end of file | 17 | \ No newline at end of file |