• Hi all,
    this patch fixes the curses interface: when we switch from one console
    to another we need to change the displaystate width and height even
    though in the curses case the backing buffer remains of the same size.
    I am also putting back the call to text_console_resize in
    text_console_invalidate so that resizeable text consoles can be properly
    handled.
    
    Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
    Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
    
    
    git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6389 c046a42c-6fe2-441c-8c8c-71466251a162
    aliguori authored
     
    Browse Code »

  • This patch changes the DisplayState interface adding support for
    multiple frontends at the same time (sdl and vnc) and implements most
    of the benefit of the shared_buf patch without the added complexity.
    
    Currently DisplayState is managed by sdl (or vnc) and sdl (or vnc) is
    also responsible for allocating the data and setting the depth.
    Vga.c (or another backend) will do any necessary conversion.
    
    The idea is to change it so that is vga.c (or another backend) together
    with console.c that fully manage the DisplayState interface allocating
    data and setting the depth (either 16 or 32 bit, if the guest uses a
    different resolution or is in text mode, vga.c (or another backend) is
    in charge of doing the conversion seamlessly).
    
    The other idea is that DisplayState supports *multiple* frontends
    like sdl and vnc; each of them can register some callbacks to be called
    when a display event occurs.
    
    The interesting changes are:
    
    - the new structures and related functions in console.h and console.c
    
    in particular the following functions are very helpful to manage a
    DisplaySurface:
    
    qemu_create_displaysurface
    qemu_resize_displaysurface
    qemu_create_displaysurface_from
    qemu_free_displaysurface
    
    - console_select and qemu_console_resize in console.c
    this two functions manage multiple consoles on a single host display
    
    - moving code around in hw/vga.c
    as for the shared_buf patch this is necessary to be able to handle a dynamic
    DisplaySurface bpp
    
    - changes to vga_draw_graphic in hw/vga.c
    this is the place where the DisplaySurface buffer is shared with the
    videoram, when possible;
    
    
    Compared to the last version the only changes are:
    
    - do not remove support to dpy_copy in cirrus_vga
    - change the name of the displaysurface handling functions
    
    Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
    Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
    
    
    
    git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6336 c046a42c-6fe2-441c-8c8c-71466251a162
    aliguori authored
     
    Browse Code »


  • This patch makes qemu handle signals better.  It sets the request_shutdown
    flag, making the main_loop exit and qemu taking the usual exit route, with
    atexit handlers being called and so on, instead of qemu just being killed
    by the signal.
    
    To avoid calling vm_start() from the signal handler main_loop() got an
    additional check so qemu_system_shutdown_request() works even when the
    vm is in stopped state.
    
    Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
    Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
    
    
    
    git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5055 c046a42c-6fe2-441c-8c8c-71466251a162
    aliguori authored
     
    Browse Code »