Commit d3079cd241329456462e5b9d1bce7ddcf658fe35

Authored by bellard
1 parent 38f3e7c2

bgr32 pixel format support


git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@1912 c046a42c-6fe2-441c-8c8c-71466251a162
hw/vga.c
... ... @@ -808,6 +808,11 @@ static inline unsigned int rgb_to_pixel32(unsigned int r, unsigned int g, unsign
808 808 return (r << 16) | (g << 8) | b;
809 809 }
810 810  
  811 +static inline unsigned int rgb_to_pixel32bgr(unsigned int r, unsigned int g, unsigned b)
  812 +{
  813 + return (b << 16) | (g << 8) | r;
  814 +}
  815 +
811 816 #define DEPTH 8
812 817 #include "vga_template.h"
813 818  
... ... @@ -820,6 +825,10 @@ static inline unsigned int rgb_to_pixel32(unsigned int r, unsigned int g, unsign
820 825 #define DEPTH 32
821 826 #include "vga_template.h"
822 827  
  828 +#define BGR_FORMAT
  829 +#define DEPTH 32
  830 +#include "vga_template.h"
  831 +
823 832 static unsigned int rgb_to_pixel8_dup(unsigned int r, unsigned int g, unsigned b)
824 833 {
825 834 unsigned int col;
... ... @@ -852,6 +861,13 @@ static unsigned int rgb_to_pixel32_dup(unsigned int r, unsigned int g, unsigned
852 861 return col;
853 862 }
854 863  
  864 +static unsigned int rgb_to_pixel32bgr_dup(unsigned int r, unsigned int g, unsigned b)
  865 +{
  866 + unsigned int col;
  867 + col = rgb_to_pixel32bgr(r, g, b);
  868 + return col;
  869 +}
  870 +
855 871 /* return true if the palette was modified */
856 872 static int update_palette16(VGAState *s)
857 873 {
... ... @@ -948,9 +964,11 @@ static int update_basic_params(VGAState *s)
948 964 return full_update;
949 965 }
950 966  
951   -static inline int get_depth_index(int depth)
  967 +#define NB_DEPTHS 5
  968 +
  969 +static inline int get_depth_index(DisplayState *s)
952 970 {
953   - switch(depth) {
  971 + switch(s->depth) {
954 972 default:
955 973 case 8:
956 974 return 0;
... ... @@ -959,29 +977,35 @@ static inline int get_depth_index(int depth)
959 977 case 16:
960 978 return 2;
961 979 case 32:
962   - return 3;
  980 + if (s->bgr)
  981 + return 4;
  982 + else
  983 + return 3;
963 984 }
964 985 }
965 986  
966   -static vga_draw_glyph8_func *vga_draw_glyph8_table[4] = {
  987 +static vga_draw_glyph8_func *vga_draw_glyph8_table[NB_DEPTHS] = {
967 988 vga_draw_glyph8_8,
968 989 vga_draw_glyph8_16,
969 990 vga_draw_glyph8_16,
970 991 vga_draw_glyph8_32,
  992 + vga_draw_glyph8_32,
971 993 };
972 994  
973   -static vga_draw_glyph8_func *vga_draw_glyph16_table[4] = {
  995 +static vga_draw_glyph8_func *vga_draw_glyph16_table[NB_DEPTHS] = {
974 996 vga_draw_glyph16_8,
975 997 vga_draw_glyph16_16,
976 998 vga_draw_glyph16_16,
977 999 vga_draw_glyph16_32,
  1000 + vga_draw_glyph16_32,
978 1001 };
979 1002  
980   -static vga_draw_glyph9_func *vga_draw_glyph9_table[4] = {
  1003 +static vga_draw_glyph9_func *vga_draw_glyph9_table[NB_DEPTHS] = {
981 1004 vga_draw_glyph9_8,
982 1005 vga_draw_glyph9_16,
983 1006 vga_draw_glyph9_16,
984 1007 vga_draw_glyph9_32,
  1008 + vga_draw_glyph9_32,
985 1009 };
986 1010  
987 1011 static const uint8_t cursor_glyph[32 * 4] = {
... ... @@ -1103,7 +1127,7 @@ static void vga_draw_text(VGAState *s, int full_update)
1103 1127 }
1104 1128 cursor_ptr = s->vram_ptr + (s->start_addr + cursor_offset) * 4;
1105 1129  
1106   - depth_index = get_depth_index(s->ds->depth);
  1130 + depth_index = get_depth_index(s->ds);
1107 1131 if (cw == 16)
1108 1132 vga_draw_glyph8 = vga_draw_glyph16_table[depth_index];
1109 1133 else
... ... @@ -1196,56 +1220,76 @@ enum {
1196 1220 VGA_DRAW_LINE_NB,
1197 1221 };
1198 1222  
1199   -static vga_draw_line_func *vga_draw_line_table[4 * VGA_DRAW_LINE_NB] = {
  1223 +static vga_draw_line_func *vga_draw_line_table[NB_DEPTHS * VGA_DRAW_LINE_NB] = {
1200 1224 vga_draw_line2_8,
1201 1225 vga_draw_line2_16,
1202 1226 vga_draw_line2_16,
1203 1227 vga_draw_line2_32,
  1228 + vga_draw_line2_32,
1204 1229  
1205 1230 vga_draw_line2d2_8,
1206 1231 vga_draw_line2d2_16,
1207 1232 vga_draw_line2d2_16,
1208 1233 vga_draw_line2d2_32,
  1234 + vga_draw_line2d2_32,
1209 1235  
1210 1236 vga_draw_line4_8,
1211 1237 vga_draw_line4_16,
1212 1238 vga_draw_line4_16,
1213 1239 vga_draw_line4_32,
  1240 + vga_draw_line4_32,
1214 1241  
1215 1242 vga_draw_line4d2_8,
1216 1243 vga_draw_line4d2_16,
1217 1244 vga_draw_line4d2_16,
1218 1245 vga_draw_line4d2_32,
  1246 + vga_draw_line4d2_32,
1219 1247  
1220 1248 vga_draw_line8d2_8,
1221 1249 vga_draw_line8d2_16,
1222 1250 vga_draw_line8d2_16,
1223 1251 vga_draw_line8d2_32,
  1252 + vga_draw_line8d2_32,
1224 1253  
1225 1254 vga_draw_line8_8,
1226 1255 vga_draw_line8_16,
1227 1256 vga_draw_line8_16,
1228 1257 vga_draw_line8_32,
  1258 + vga_draw_line8_32,
1229 1259  
1230 1260 vga_draw_line15_8,
1231 1261 vga_draw_line15_15,
1232 1262 vga_draw_line15_16,
1233 1263 vga_draw_line15_32,
  1264 + vga_draw_line15_32bgr,
1234 1265  
1235 1266 vga_draw_line16_8,
1236 1267 vga_draw_line16_15,
1237 1268 vga_draw_line16_16,
1238 1269 vga_draw_line16_32,
  1270 + vga_draw_line16_32bgr,
1239 1271  
1240 1272 vga_draw_line24_8,
1241 1273 vga_draw_line24_15,
1242 1274 vga_draw_line24_16,
1243 1275 vga_draw_line24_32,
  1276 + vga_draw_line24_32bgr,
1244 1277  
1245 1278 vga_draw_line32_8,
1246 1279 vga_draw_line32_15,
1247 1280 vga_draw_line32_16,
1248 1281 vga_draw_line32_32,
  1282 + vga_draw_line32_32bgr,
  1283 +};
  1284 +
  1285 +typedef unsigned int rgb_to_pixel_dup_func(unsigned int r, unsigned int g, unsigned b);
  1286 +
  1287 +static rgb_to_pixel_dup_func *rgb_to_pixel_dup_table[NB_DEPTHS] = {
  1288 + rgb_to_pixel8_dup,
  1289 + rgb_to_pixel15_dup,
  1290 + rgb_to_pixel16_dup,
  1291 + rgb_to_pixel32_dup,
  1292 + rgb_to_pixel32bgr_dup,
1249 1293 };
1250 1294  
1251 1295 static int vga_get_bpp(VGAState *s)
... ... @@ -1362,7 +1406,7 @@ static void vga_draw_graphic(VGAState *s, int full_update)
1362 1406 break;
1363 1407 }
1364 1408 }
1365   - vga_draw_line = vga_draw_line_table[v * 4 + get_depth_index(s->ds->depth)];
  1409 + vga_draw_line = vga_draw_line_table[v * NB_DEPTHS + get_depth_index(s->ds)];
1366 1410  
1367 1411 if (disp_width != s->last_width ||
1368 1412 height != s->last_height) {
... ... @@ -1492,21 +1536,8 @@ static void vga_update_display(void *opaque)
1492 1536 if (s->ds->depth == 0) {
1493 1537 /* nothing to do */
1494 1538 } else {
1495   - switch(s->ds->depth) {
1496   - case 8:
1497   - s->rgb_to_pixel = rgb_to_pixel8_dup;
1498   - break;
1499   - case 15:
1500   - s->rgb_to_pixel = rgb_to_pixel15_dup;
1501   - break;
1502   - default:
1503   - case 16:
1504   - s->rgb_to_pixel = rgb_to_pixel16_dup;
1505   - break;
1506   - case 32:
1507   - s->rgb_to_pixel = rgb_to_pixel32_dup;
1508   - break;
1509   - }
  1539 + s->rgb_to_pixel =
  1540 + rgb_to_pixel_dup_table[get_depth_index(s->ds)];
1510 1541  
1511 1542 full_update = 0;
1512 1543 if (!(s->ar_index & 0x20)) {
... ...
hw/vga_template.h
... ... @@ -35,7 +35,13 @@
35 35 #error unsupport depth
36 36 #endif
37 37  
38   -#if DEPTH != 15
  38 +#ifdef BGR_FORMAT
  39 +#define PIXEL_NAME glue(DEPTH, bgr)
  40 +#else
  41 +#define PIXEL_NAME DEPTH
  42 +#endif /* BGR_FORMAT */
  43 +
  44 +#if DEPTH != 15 && !defined(BGR_FORMAT)
39 45  
40 46 static inline void glue(vga_draw_glyph_line_, DEPTH)(uint8_t *d,
41 47 uint32_t font_data,
... ... @@ -334,6 +340,72 @@ static void glue(vga_draw_line8_, DEPTH)(VGAState *s1, uint8_t *d,
334 340 }
335 341 }
336 342  
  343 +void glue(vga_draw_cursor_line_, DEPTH)(uint8_t *d1,
  344 + const uint8_t *src1,
  345 + int poffset, int w,
  346 + unsigned int color0,
  347 + unsigned int color1,
  348 + unsigned int color_xor)
  349 +{
  350 + const uint8_t *plane0, *plane1;
  351 + int x, b0, b1;
  352 + uint8_t *d;
  353 +
  354 + d = d1;
  355 + plane0 = src1;
  356 + plane1 = src1 + poffset;
  357 + for(x = 0; x < w; x++) {
  358 + b0 = (plane0[x >> 3] >> (7 - (x & 7))) & 1;
  359 + b1 = (plane1[x >> 3] >> (7 - (x & 7))) & 1;
  360 +#if DEPTH == 8
  361 + switch(b0 | (b1 << 1)) {
  362 + case 0:
  363 + break;
  364 + case 1:
  365 + d[0] ^= color_xor;
  366 + break;
  367 + case 2:
  368 + d[0] = color0;
  369 + break;
  370 + case 3:
  371 + d[0] = color1;
  372 + break;
  373 + }
  374 +#elif DEPTH == 16
  375 + switch(b0 | (b1 << 1)) {
  376 + case 0:
  377 + break;
  378 + case 1:
  379 + ((uint16_t *)d)[0] ^= color_xor;
  380 + break;
  381 + case 2:
  382 + ((uint16_t *)d)[0] = color0;
  383 + break;
  384 + case 3:
  385 + ((uint16_t *)d)[0] = color1;
  386 + break;
  387 + }
  388 +#elif DEPTH == 32
  389 + switch(b0 | (b1 << 1)) {
  390 + case 0:
  391 + break;
  392 + case 1:
  393 + ((uint32_t *)d)[0] ^= color_xor;
  394 + break;
  395 + case 2:
  396 + ((uint32_t *)d)[0] = color0;
  397 + break;
  398 + case 3:
  399 + ((uint32_t *)d)[0] = color1;
  400 + break;
  401 + }
  402 +#else
  403 +#error unsupported depth
  404 +#endif
  405 + d += BPP;
  406 + }
  407 +}
  408 +
337 409 #endif /* DEPTH != 15 */
338 410  
339 411  
... ... @@ -342,7 +414,7 @@ static void glue(vga_draw_line8_, DEPTH)(VGAState *s1, uint8_t *d,
342 414 /*
343 415 * 15 bit color
344 416 */
345   -static void glue(vga_draw_line15_, DEPTH)(VGAState *s1, uint8_t *d,
  417 +static void glue(vga_draw_line15_, PIXEL_NAME)(VGAState *s1, uint8_t *d,
346 418 const uint8_t *s, int width)
347 419 {
348 420 #if DEPTH == 15 && defined(WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN)
... ... @@ -357,7 +429,7 @@ static void glue(vga_draw_line15_, DEPTH)(VGAState *s1, uint8_t *d,
357 429 r = (v >> 7) & 0xf8;
358 430 g = (v >> 2) & 0xf8;
359 431 b = (v << 3) & 0xf8;
360   - ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);
  432 + ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, PIXEL_NAME)(r, g, b);
361 433 s += 2;
362 434 d += BPP;
363 435 } while (--w != 0);
... ... @@ -367,7 +439,7 @@ static void glue(vga_draw_line15_, DEPTH)(VGAState *s1, uint8_t *d,
367 439 /*
368 440 * 16 bit color
369 441 */
370   -static void glue(vga_draw_line16_, DEPTH)(VGAState *s1, uint8_t *d,
  442 +static void glue(vga_draw_line16_, PIXEL_NAME)(VGAState *s1, uint8_t *d,
371 443 const uint8_t *s, int width)
372 444 {
373 445 #if DEPTH == 16 && defined(WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN)
... ... @@ -382,7 +454,7 @@ static void glue(vga_draw_line16_, DEPTH)(VGAState *s1, uint8_t *d,
382 454 r = (v >> 8) & 0xf8;
383 455 g = (v >> 3) & 0xfc;
384 456 b = (v << 3) & 0xf8;
385   - ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);
  457 + ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, PIXEL_NAME)(r, g, b);
386 458 s += 2;
387 459 d += BPP;
388 460 } while (--w != 0);
... ... @@ -392,7 +464,7 @@ static void glue(vga_draw_line16_, DEPTH)(VGAState *s1, uint8_t *d,
392 464 /*
393 465 * 24 bit color
394 466 */
395   -static void glue(vga_draw_line24_, DEPTH)(VGAState *s1, uint8_t *d,
  467 +static void glue(vga_draw_line24_, PIXEL_NAME)(VGAState *s1, uint8_t *d,
396 468 const uint8_t *s, int width)
397 469 {
398 470 int w;
... ... @@ -409,7 +481,7 @@ static void glue(vga_draw_line24_, DEPTH)(VGAState *s1, uint8_t *d,
409 481 g = s[1];
410 482 r = s[2];
411 483 #endif
412   - ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);
  484 + ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, PIXEL_NAME)(r, g, b);
413 485 s += 3;
414 486 d += BPP;
415 487 } while (--w != 0);
... ... @@ -418,7 +490,7 @@ static void glue(vga_draw_line24_, DEPTH)(VGAState *s1, uint8_t *d,
418 490 /*
419 491 * 32 bit color
420 492 */
421   -static void glue(vga_draw_line32_, DEPTH)(VGAState *s1, uint8_t *d,
  493 +static void glue(vga_draw_line32_, PIXEL_NAME)(VGAState *s1, uint8_t *d,
422 494 const uint8_t *s, int width)
423 495 {
424 496 #if DEPTH == 32 && defined(WORDS_BIGENDIAN) == defined(TARGET_WORDS_BIGENDIAN)
... ... @@ -438,82 +510,16 @@ static void glue(vga_draw_line32_, DEPTH)(VGAState *s1, uint8_t *d,
438 510 g = s[1];
439 511 r = s[2];
440 512 #endif
441   - ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, DEPTH)(r, g, b);
  513 + ((PIXEL_TYPE *)d)[0] = glue(rgb_to_pixel, PIXEL_NAME)(r, g, b);
442 514 s += 4;
443 515 d += BPP;
444 516 } while (--w != 0);
445 517 #endif
446 518 }
447 519  
448   -#if DEPTH != 15
449   -void glue(vga_draw_cursor_line_, DEPTH)(uint8_t *d1,
450   - const uint8_t *src1,
451   - int poffset, int w,
452   - unsigned int color0,
453   - unsigned int color1,
454   - unsigned int color_xor)
455   -{
456   - const uint8_t *plane0, *plane1;
457   - int x, b0, b1;
458   - uint8_t *d;
459   -
460   - d = d1;
461   - plane0 = src1;
462   - plane1 = src1 + poffset;
463   - for(x = 0; x < w; x++) {
464   - b0 = (plane0[x >> 3] >> (7 - (x & 7))) & 1;
465   - b1 = (plane1[x >> 3] >> (7 - (x & 7))) & 1;
466   -#if DEPTH == 8
467   - switch(b0 | (b1 << 1)) {
468   - case 0:
469   - break;
470   - case 1:
471   - d[0] ^= color_xor;
472   - break;
473   - case 2:
474   - d[0] = color0;
475   - break;
476   - case 3:
477   - d[0] = color1;
478   - break;
479   - }
480   -#elif DEPTH == 16
481   - switch(b0 | (b1 << 1)) {
482   - case 0:
483   - break;
484   - case 1:
485   - ((uint16_t *)d)[0] ^= color_xor;
486   - break;
487   - case 2:
488   - ((uint16_t *)d)[0] = color0;
489   - break;
490   - case 3:
491   - ((uint16_t *)d)[0] = color1;
492   - break;
493   - }
494   -#elif DEPTH == 32
495   - switch(b0 | (b1 << 1)) {
496   - case 0:
497   - break;
498   - case 1:
499   - ((uint32_t *)d)[0] ^= color_xor;
500   - break;
501   - case 2:
502   - ((uint32_t *)d)[0] = color0;
503   - break;
504   - case 3:
505   - ((uint32_t *)d)[0] = color1;
506   - break;
507   - }
508   -#else
509   -#error unsupported depth
510   -#endif
511   - d += BPP;
512   - }
513   -}
514   -#endif
515   -
516 520 #undef PUT_PIXEL2
517 521 #undef DEPTH
518 522 #undef BPP
519 523 #undef PIXEL_TYPE
  524 +#undef PIXEL_NAME
  525 +#undef BGR_FORMAT
... ...
... ... @@ -81,6 +81,11 @@ static void sdl_resize(DisplayState *ds, int w, int h)
81 81 ds->data = screen->pixels;
82 82 ds->linesize = screen->pitch;
83 83 ds->depth = screen->format->BitsPerPixel;
  84 + if (ds->depth == 32 && screen->format->Rshift == 0) {
  85 + ds->bgr = 1;
  86 + } else {
  87 + ds->bgr = 0;
  88 + }
84 89 ds->width = w;
85 90 ds->height = h;
86 91 }
... ...
... ... @@ -677,6 +677,7 @@ struct DisplayState {
677 677 uint8_t *data;
678 678 int linesize;
679 679 int depth;
  680 + int bgr; /* BGR color order instead of RGB. Only valid for depth == 32 */
680 681 int width;
681 682 int height;
682 683 void *opaque;
... ...