Commit 750afe93fd15fafc20b6c34d30f339547d15c2d1

Authored by bellard
1 parent 00a67ba1

avoid using char when it is not necessary


git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@2204 c046a42c-6fe2-441c-8c8c-71466251a162
fpu/softfloat-native.c
@@ -149,7 +149,7 @@ float32 float32_sqrt( float32 a STATUS_PARAM) @@ -149,7 +149,7 @@ float32 float32_sqrt( float32 a STATUS_PARAM)
149 { 149 {
150 return sqrtf(a); 150 return sqrtf(a);
151 } 151 }
152 -char float32_compare( float32 a, float32 b STATUS_PARAM ) 152 +int float32_compare( float32 a, float32 b STATUS_PARAM )
153 { 153 {
154 if (a < b) { 154 if (a < b) {
155 return -1; 155 return -1;
@@ -161,7 +161,7 @@ char float32_compare( float32 a, float32 b STATUS_PARAM ) @@ -161,7 +161,7 @@ char float32_compare( float32 a, float32 b STATUS_PARAM )
161 return 2; 161 return 2;
162 } 162 }
163 } 163 }
164 -char float32_compare_quiet( float32 a, float32 b STATUS_PARAM ) 164 +int float32_compare_quiet( float32 a, float32 b STATUS_PARAM )
165 { 165 {
166 if (isless(a, b)) { 166 if (isless(a, b)) {
167 return -1; 167 return -1;
@@ -173,7 +173,7 @@ char float32_compare_quiet( float32 a, float32 b STATUS_PARAM ) @@ -173,7 +173,7 @@ char float32_compare_quiet( float32 a, float32 b STATUS_PARAM )
173 return 2; 173 return 2;
174 } 174 }
175 } 175 }
176 -char float32_is_signaling_nan( float32 a1) 176 +int float32_is_signaling_nan( float32 a1)
177 { 177 {
178 float32u u; 178 float32u u;
179 uint32_t a; 179 uint32_t a;
@@ -258,7 +258,7 @@ float64 float64_sqrt( float64 a STATUS_PARAM) @@ -258,7 +258,7 @@ float64 float64_sqrt( float64 a STATUS_PARAM)
258 { 258 {
259 return sqrt(a); 259 return sqrt(a);
260 } 260 }
261 -char float64_compare( float64 a, float64 b STATUS_PARAM ) 261 +int float64_compare( float64 a, float64 b STATUS_PARAM )
262 { 262 {
263 if (a < b) { 263 if (a < b) {
264 return -1; 264 return -1;
@@ -270,7 +270,7 @@ char float64_compare( float64 a, float64 b STATUS_PARAM ) @@ -270,7 +270,7 @@ char float64_compare( float64 a, float64 b STATUS_PARAM )
270 return 2; 270 return 2;
271 } 271 }
272 } 272 }
273 -char float64_compare_quiet( float64 a, float64 b STATUS_PARAM ) 273 +int float64_compare_quiet( float64 a, float64 b STATUS_PARAM )
274 { 274 {
275 if (isless(a, b)) { 275 if (isless(a, b)) {
276 return -1; 276 return -1;
@@ -282,7 +282,7 @@ char float64_compare_quiet( float64 a, float64 b STATUS_PARAM ) @@ -282,7 +282,7 @@ char float64_compare_quiet( float64 a, float64 b STATUS_PARAM )
282 return 2; 282 return 2;
283 } 283 }
284 } 284 }
285 -char float64_is_signaling_nan( float64 a1) 285 +int float64_is_signaling_nan( float64 a1)
286 { 286 {
287 float64u u; 287 float64u u;
288 uint64_t a; 288 uint64_t a;
@@ -294,7 +294,7 @@ char float64_is_signaling_nan( float64 a1) @@ -294,7 +294,7 @@ char float64_is_signaling_nan( float64 a1)
294 294
295 } 295 }
296 296
297 -char float64_is_nan( float64 a1 ) 297 +int float64_is_nan( float64 a1 )
298 { 298 {
299 float64u u; 299 float64u u;
300 uint64_t a; 300 uint64_t a;
@@ -350,7 +350,7 @@ floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM) @@ -350,7 +350,7 @@ floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM)
350 { 350 {
351 return sqrtl(a); 351 return sqrtl(a);
352 } 352 }
353 -char floatx80_compare( floatx80 a, floatx80 b STATUS_PARAM ) 353 +int floatx80_compare( floatx80 a, floatx80 b STATUS_PARAM )
354 { 354 {
355 if (a < b) { 355 if (a < b) {
356 return -1; 356 return -1;
@@ -362,7 +362,7 @@ char floatx80_compare( floatx80 a, floatx80 b STATUS_PARAM ) @@ -362,7 +362,7 @@ char floatx80_compare( floatx80 a, floatx80 b STATUS_PARAM )
362 return 2; 362 return 2;
363 } 363 }
364 } 364 }
365 -char floatx80_compare_quiet( floatx80 a, floatx80 b STATUS_PARAM ) 365 +int floatx80_compare_quiet( floatx80 a, floatx80 b STATUS_PARAM )
366 { 366 {
367 if (isless(a, b)) { 367 if (isless(a, b)) {
368 return -1; 368 return -1;
@@ -374,7 +374,7 @@ char floatx80_compare_quiet( floatx80 a, floatx80 b STATUS_PARAM ) @@ -374,7 +374,7 @@ char floatx80_compare_quiet( floatx80 a, floatx80 b STATUS_PARAM )
374 return 2; 374 return 2;
375 } 375 }
376 } 376 }
377 -char floatx80_is_signaling_nan( floatx80 a1) 377 +int floatx80_is_signaling_nan( floatx80 a1)
378 { 378 {
379 floatx80u u; 379 floatx80u u;
380 u.f = a1; 380 u.f = a1;
fpu/softfloat-native.h
@@ -152,38 +152,38 @@ INLINE float32 float32_div( float32 a, float32 b STATUS_PARAM) @@ -152,38 +152,38 @@ INLINE float32 float32_div( float32 a, float32 b STATUS_PARAM)
152 } 152 }
153 float32 float32_rem( float32, float32 STATUS_PARAM); 153 float32 float32_rem( float32, float32 STATUS_PARAM);
154 float32 float32_sqrt( float32 STATUS_PARAM); 154 float32 float32_sqrt( float32 STATUS_PARAM);
155 -INLINE char float32_eq( float32 a, float32 b STATUS_PARAM) 155 +INLINE int float32_eq( float32 a, float32 b STATUS_PARAM)
156 { 156 {
157 return a == b; 157 return a == b;
158 } 158 }
159 -INLINE char float32_le( float32 a, float32 b STATUS_PARAM) 159 +INLINE int float32_le( float32 a, float32 b STATUS_PARAM)
160 { 160 {
161 return a <= b; 161 return a <= b;
162 } 162 }
163 -INLINE char float32_lt( float32 a, float32 b STATUS_PARAM) 163 +INLINE int float32_lt( float32 a, float32 b STATUS_PARAM)
164 { 164 {
165 return a < b; 165 return a < b;
166 } 166 }
167 -INLINE char float32_eq_signaling( float32 a, float32 b STATUS_PARAM) 167 +INLINE int float32_eq_signaling( float32 a, float32 b STATUS_PARAM)
168 { 168 {
169 return a <= b && a >= b; 169 return a <= b && a >= b;
170 } 170 }
171 -INLINE char float32_le_quiet( float32 a, float32 b STATUS_PARAM) 171 +INLINE int float32_le_quiet( float32 a, float32 b STATUS_PARAM)
172 { 172 {
173 return islessequal(a, b); 173 return islessequal(a, b);
174 } 174 }
175 -INLINE char float32_lt_quiet( float32 a, float32 b STATUS_PARAM) 175 +INLINE int float32_lt_quiet( float32 a, float32 b STATUS_PARAM)
176 { 176 {
177 return isless(a, b); 177 return isless(a, b);
178 } 178 }
179 -INLINE char float32_unordered( float32 a, float32 b STATUS_PARAM) 179 +INLINE int float32_unordered( float32 a, float32 b STATUS_PARAM)
180 { 180 {
181 return isunordered(a, b); 181 return isunordered(a, b);
182 182
183 } 183 }
184 -char float32_compare( float32, float32 STATUS_PARAM );  
185 -char float32_compare_quiet( float32, float32 STATUS_PARAM );  
186 -char float32_is_signaling_nan( float32 ); 184 +int float32_compare( float32, float32 STATUS_PARAM );
  185 +int float32_compare_quiet( float32, float32 STATUS_PARAM );
  186 +int float32_is_signaling_nan( float32 );
187 187
188 INLINE float32 float32_abs(float32 a) 188 INLINE float32 float32_abs(float32 a)
189 { 189 {
@@ -233,40 +233,40 @@ INLINE float64 float64_div( float64 a, float64 b STATUS_PARAM) @@ -233,40 +233,40 @@ INLINE float64 float64_div( float64 a, float64 b STATUS_PARAM)
233 } 233 }
234 float64 float64_rem( float64, float64 STATUS_PARAM ); 234 float64 float64_rem( float64, float64 STATUS_PARAM );
235 float64 float64_sqrt( float64 STATUS_PARAM ); 235 float64 float64_sqrt( float64 STATUS_PARAM );
236 -INLINE char float64_eq( float64 a, float64 b STATUS_PARAM) 236 +INLINE int float64_eq( float64 a, float64 b STATUS_PARAM)
237 { 237 {
238 return a == b; 238 return a == b;
239 } 239 }
240 -INLINE char float64_le( float64 a, float64 b STATUS_PARAM) 240 +INLINE int float64_le( float64 a, float64 b STATUS_PARAM)
241 { 241 {
242 return a <= b; 242 return a <= b;
243 } 243 }
244 -INLINE char float64_lt( float64 a, float64 b STATUS_PARAM) 244 +INLINE int float64_lt( float64 a, float64 b STATUS_PARAM)
245 { 245 {
246 return a < b; 246 return a < b;
247 } 247 }
248 -INLINE char float64_eq_signaling( float64 a, float64 b STATUS_PARAM) 248 +INLINE int float64_eq_signaling( float64 a, float64 b STATUS_PARAM)
249 { 249 {
250 return a <= b && a >= b; 250 return a <= b && a >= b;
251 } 251 }
252 -INLINE char float64_le_quiet( float64 a, float64 b STATUS_PARAM) 252 +INLINE int float64_le_quiet( float64 a, float64 b STATUS_PARAM)
253 { 253 {
254 return islessequal(a, b); 254 return islessequal(a, b);
255 } 255 }
256 -INLINE char float64_lt_quiet( float64 a, float64 b STATUS_PARAM) 256 +INLINE int float64_lt_quiet( float64 a, float64 b STATUS_PARAM)
257 { 257 {
258 return isless(a, b); 258 return isless(a, b);
259 259
260 } 260 }
261 -INLINE char float64_unordered( float64 a, float64 b STATUS_PARAM) 261 +INLINE int float64_unordered( float64 a, float64 b STATUS_PARAM)
262 { 262 {
263 return isunordered(a, b); 263 return isunordered(a, b);
264 264
265 } 265 }
266 -char float64_compare( float64, float64 STATUS_PARAM );  
267 -char float64_compare_quiet( float64, float64 STATUS_PARAM );  
268 -char float64_is_signaling_nan( float64 );  
269 -flag float64_is_nan( float64 ); 266 +int float64_compare( float64, float64 STATUS_PARAM );
  267 +int float64_compare_quiet( float64, float64 STATUS_PARAM );
  268 +int float64_is_signaling_nan( float64 );
  269 +int float64_is_nan( float64 );
270 270
271 INLINE float64 float64_abs(float64 a) 271 INLINE float64 float64_abs(float64 a)
272 { 272 {
@@ -315,39 +315,39 @@ INLINE floatx80 floatx80_div( floatx80 a, floatx80 b STATUS_PARAM) @@ -315,39 +315,39 @@ INLINE floatx80 floatx80_div( floatx80 a, floatx80 b STATUS_PARAM)
315 } 315 }
316 floatx80 floatx80_rem( floatx80, floatx80 STATUS_PARAM ); 316 floatx80 floatx80_rem( floatx80, floatx80 STATUS_PARAM );
317 floatx80 floatx80_sqrt( floatx80 STATUS_PARAM ); 317 floatx80 floatx80_sqrt( floatx80 STATUS_PARAM );
318 -INLINE char floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM) 318 +INLINE int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM)
319 { 319 {
320 return a == b; 320 return a == b;
321 } 321 }
322 -INLINE char floatx80_le( floatx80 a, floatx80 b STATUS_PARAM) 322 +INLINE int floatx80_le( floatx80 a, floatx80 b STATUS_PARAM)
323 { 323 {
324 return a <= b; 324 return a <= b;
325 } 325 }
326 -INLINE char floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM) 326 +INLINE int floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM)
327 { 327 {
328 return a < b; 328 return a < b;
329 } 329 }
330 -INLINE char floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM) 330 +INLINE int floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM)
331 { 331 {
332 return a <= b && a >= b; 332 return a <= b && a >= b;
333 } 333 }
334 -INLINE char floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM) 334 +INLINE int floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM)
335 { 335 {
336 return islessequal(a, b); 336 return islessequal(a, b);
337 } 337 }
338 -INLINE char floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM) 338 +INLINE int floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM)
339 { 339 {
340 return isless(a, b); 340 return isless(a, b);
341 341
342 } 342 }
343 -INLINE char floatx80_unordered( floatx80 a, floatx80 b STATUS_PARAM) 343 +INLINE int floatx80_unordered( floatx80 a, floatx80 b STATUS_PARAM)
344 { 344 {
345 return isunordered(a, b); 345 return isunordered(a, b);
346 346
347 } 347 }
348 -char floatx80_compare( floatx80, floatx80 STATUS_PARAM );  
349 -char floatx80_compare_quiet( floatx80, floatx80 STATUS_PARAM );  
350 -char floatx80_is_signaling_nan( floatx80 ); 348 +int floatx80_compare( floatx80, floatx80 STATUS_PARAM );
  349 +int floatx80_compare_quiet( floatx80, floatx80 STATUS_PARAM );
  350 +int floatx80_is_signaling_nan( floatx80 );
351 351
352 INLINE floatx80 floatx80_abs(floatx80 a) 352 INLINE floatx80 floatx80_abs(floatx80 a)
353 { 353 {
fpu/softfloat-specialize.h
@@ -68,7 +68,7 @@ typedef struct { @@ -68,7 +68,7 @@ typedef struct {
68 | otherwise returns 0. 68 | otherwise returns 0.
69 *----------------------------------------------------------------------------*/ 69 *----------------------------------------------------------------------------*/
70 70
71 -flag float32_is_nan( float32 a ) 71 +int float32_is_nan( float32 a )
72 { 72 {
73 73
74 return ( 0xFF000000 < (bits32) ( a<<1 ) ); 74 return ( 0xFF000000 < (bits32) ( a<<1 ) );
@@ -80,7 +80,7 @@ flag float32_is_nan( float32 a ) @@ -80,7 +80,7 @@ flag float32_is_nan( float32 a )
80 | NaN; otherwise returns 0. 80 | NaN; otherwise returns 0.
81 *----------------------------------------------------------------------------*/ 81 *----------------------------------------------------------------------------*/
82 82
83 -flag float32_is_signaling_nan( float32 a ) 83 +int float32_is_signaling_nan( float32 a )
84 { 84 {
85 85
86 return ( ( ( a>>22 ) & 0x1FF ) == 0x1FE ) && ( a & 0x003FFFFF ); 86 return ( ( ( a>>22 ) & 0x1FF ) == 0x1FE ) && ( a & 0x003FFFFF );
@@ -161,7 +161,7 @@ static float32 propagateFloat32NaN( float32 a, float32 b STATUS_PARAM) @@ -161,7 +161,7 @@ static float32 propagateFloat32NaN( float32 a, float32 b STATUS_PARAM)
161 | otherwise returns 0. 161 | otherwise returns 0.
162 *----------------------------------------------------------------------------*/ 162 *----------------------------------------------------------------------------*/
163 163
164 -flag float64_is_nan( float64 a ) 164 +int float64_is_nan( float64 a )
165 { 165 {
166 166
167 return ( LIT64( 0xFFE0000000000000 ) < (bits64) ( a<<1 ) ); 167 return ( LIT64( 0xFFE0000000000000 ) < (bits64) ( a<<1 ) );
@@ -173,7 +173,7 @@ flag float64_is_nan( float64 a ) @@ -173,7 +173,7 @@ flag float64_is_nan( float64 a )
173 | NaN; otherwise returns 0. 173 | NaN; otherwise returns 0.
174 *----------------------------------------------------------------------------*/ 174 *----------------------------------------------------------------------------*/
175 175
176 -flag float64_is_signaling_nan( float64 a ) 176 +int float64_is_signaling_nan( float64 a )
177 { 177 {
178 178
179 return 179 return
@@ -264,7 +264,7 @@ static float64 propagateFloat64NaN( float64 a, float64 b STATUS_PARAM) @@ -264,7 +264,7 @@ static float64 propagateFloat64NaN( float64 a, float64 b STATUS_PARAM)
264 | NaN; otherwise returns 0. 264 | NaN; otherwise returns 0.
265 *----------------------------------------------------------------------------*/ 265 *----------------------------------------------------------------------------*/
266 266
267 -flag floatx80_is_nan( floatx80 a ) 267 +int floatx80_is_nan( floatx80 a )
268 { 268 {
269 269
270 return ( ( a.high & 0x7FFF ) == 0x7FFF ) && (bits64) ( a.low<<1 ); 270 return ( ( a.high & 0x7FFF ) == 0x7FFF ) && (bits64) ( a.low<<1 );
@@ -276,7 +276,7 @@ flag floatx80_is_nan( floatx80 a ) @@ -276,7 +276,7 @@ flag floatx80_is_nan( floatx80 a )
276 | signaling NaN; otherwise returns 0. 276 | signaling NaN; otherwise returns 0.
277 *----------------------------------------------------------------------------*/ 277 *----------------------------------------------------------------------------*/
278 278
279 -flag floatx80_is_signaling_nan( floatx80 a ) 279 +int floatx80_is_signaling_nan( floatx80 a )
280 { 280 {
281 bits64 aLow; 281 bits64 aLow;
282 282
@@ -371,7 +371,7 @@ static floatx80 propagateFloatx80NaN( floatx80 a, floatx80 b STATUS_PARAM) @@ -371,7 +371,7 @@ static floatx80 propagateFloatx80NaN( floatx80 a, floatx80 b STATUS_PARAM)
371 | otherwise returns 0. 371 | otherwise returns 0.
372 *----------------------------------------------------------------------------*/ 372 *----------------------------------------------------------------------------*/
373 373
374 -flag float128_is_nan( float128 a ) 374 +int float128_is_nan( float128 a )
375 { 375 {
376 376
377 return 377 return
@@ -385,7 +385,7 @@ flag float128_is_nan( float128 a ) @@ -385,7 +385,7 @@ flag float128_is_nan( float128 a )
385 | signaling NaN; otherwise returns 0. 385 | signaling NaN; otherwise returns 0.
386 *----------------------------------------------------------------------------*/ 386 *----------------------------------------------------------------------------*/
387 387
388 -flag float128_is_signaling_nan( float128 a ) 388 +int float128_is_signaling_nan( float128 a )
389 { 389 {
390 390
391 return 391 return
fpu/softfloat.c
@@ -2023,7 +2023,7 @@ float32 float32_sqrt( float32 a STATUS_PARAM ) @@ -2023,7 +2023,7 @@ float32 float32_sqrt( float32 a STATUS_PARAM )
2023 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 2023 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
2024 *----------------------------------------------------------------------------*/ 2024 *----------------------------------------------------------------------------*/
2025 2025
2026 -flag float32_eq( float32 a, float32 b STATUS_PARAM ) 2026 +int float32_eq( float32 a, float32 b STATUS_PARAM )
2027 { 2027 {
2028 2028
2029 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) 2029 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
@@ -2045,7 +2045,7 @@ flag float32_eq( float32 a, float32 b STATUS_PARAM ) @@ -2045,7 +2045,7 @@ flag float32_eq( float32 a, float32 b STATUS_PARAM )
2045 | Arithmetic. 2045 | Arithmetic.
2046 *----------------------------------------------------------------------------*/ 2046 *----------------------------------------------------------------------------*/
2047 2047
2048 -flag float32_le( float32 a, float32 b STATUS_PARAM ) 2048 +int float32_le( float32 a, float32 b STATUS_PARAM )
2049 { 2049 {
2050 flag aSign, bSign; 2050 flag aSign, bSign;
2051 2051
@@ -2068,7 +2068,7 @@ flag float32_le( float32 a, float32 b STATUS_PARAM ) @@ -2068,7 +2068,7 @@ flag float32_le( float32 a, float32 b STATUS_PARAM )
2068 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 2068 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
2069 *----------------------------------------------------------------------------*/ 2069 *----------------------------------------------------------------------------*/
2070 2070
2071 -flag float32_lt( float32 a, float32 b STATUS_PARAM ) 2071 +int float32_lt( float32 a, float32 b STATUS_PARAM )
2072 { 2072 {
2073 flag aSign, bSign; 2073 flag aSign, bSign;
2074 2074
@@ -2092,7 +2092,7 @@ flag float32_lt( float32 a, float32 b STATUS_PARAM ) @@ -2092,7 +2092,7 @@ flag float32_lt( float32 a, float32 b STATUS_PARAM )
2092 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 2092 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
2093 *----------------------------------------------------------------------------*/ 2093 *----------------------------------------------------------------------------*/
2094 2094
2095 -flag float32_eq_signaling( float32 a, float32 b STATUS_PARAM ) 2095 +int float32_eq_signaling( float32 a, float32 b STATUS_PARAM )
2096 { 2096 {
2097 2097
2098 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) 2098 if ( ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) )
@@ -2112,7 +2112,7 @@ flag float32_eq_signaling( float32 a, float32 b STATUS_PARAM ) @@ -2112,7 +2112,7 @@ flag float32_eq_signaling( float32 a, float32 b STATUS_PARAM )
2112 | IEC/IEEE Standard for Binary Floating-Point Arithmetic. 2112 | IEC/IEEE Standard for Binary Floating-Point Arithmetic.
2113 *----------------------------------------------------------------------------*/ 2113 *----------------------------------------------------------------------------*/
2114 2114
2115 -flag float32_le_quiet( float32 a, float32 b STATUS_PARAM ) 2115 +int float32_le_quiet( float32 a, float32 b STATUS_PARAM )
2116 { 2116 {
2117 flag aSign, bSign; 2117 flag aSign, bSign;
2118 2118
@@ -2138,7 +2138,7 @@ flag float32_le_quiet( float32 a, float32 b STATUS_PARAM ) @@ -2138,7 +2138,7 @@ flag float32_le_quiet( float32 a, float32 b STATUS_PARAM )
2138 | Standard for Binary Floating-Point Arithmetic. 2138 | Standard for Binary Floating-Point Arithmetic.
2139 *----------------------------------------------------------------------------*/ 2139 *----------------------------------------------------------------------------*/
2140 2140
2141 -flag float32_lt_quiet( float32 a, float32 b STATUS_PARAM ) 2141 +int float32_lt_quiet( float32 a, float32 b STATUS_PARAM )
2142 { 2142 {
2143 flag aSign, bSign; 2143 flag aSign, bSign;
2144 2144
@@ -2952,7 +2952,7 @@ float64 float64_sqrt( float64 a STATUS_PARAM ) @@ -2952,7 +2952,7 @@ float64 float64_sqrt( float64 a STATUS_PARAM )
2952 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 2952 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
2953 *----------------------------------------------------------------------------*/ 2953 *----------------------------------------------------------------------------*/
2954 2954
2955 -flag float64_eq( float64 a, float64 b STATUS_PARAM ) 2955 +int float64_eq( float64 a, float64 b STATUS_PARAM )
2956 { 2956 {
2957 2957
2958 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) ) 2958 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
@@ -2974,7 +2974,7 @@ flag float64_eq( float64 a, float64 b STATUS_PARAM ) @@ -2974,7 +2974,7 @@ flag float64_eq( float64 a, float64 b STATUS_PARAM )
2974 | Arithmetic. 2974 | Arithmetic.
2975 *----------------------------------------------------------------------------*/ 2975 *----------------------------------------------------------------------------*/
2976 2976
2977 -flag float64_le( float64 a, float64 b STATUS_PARAM ) 2977 +int float64_le( float64 a, float64 b STATUS_PARAM )
2978 { 2978 {
2979 flag aSign, bSign; 2979 flag aSign, bSign;
2980 2980
@@ -2997,7 +2997,7 @@ flag float64_le( float64 a, float64 b STATUS_PARAM ) @@ -2997,7 +2997,7 @@ flag float64_le( float64 a, float64 b STATUS_PARAM )
2997 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 2997 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
2998 *----------------------------------------------------------------------------*/ 2998 *----------------------------------------------------------------------------*/
2999 2999
3000 -flag float64_lt( float64 a, float64 b STATUS_PARAM ) 3000 +int float64_lt( float64 a, float64 b STATUS_PARAM )
3001 { 3001 {
3002 flag aSign, bSign; 3002 flag aSign, bSign;
3003 3003
@@ -3021,7 +3021,7 @@ flag float64_lt( float64 a, float64 b STATUS_PARAM ) @@ -3021,7 +3021,7 @@ flag float64_lt( float64 a, float64 b STATUS_PARAM )
3021 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 3021 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
3022 *----------------------------------------------------------------------------*/ 3022 *----------------------------------------------------------------------------*/
3023 3023
3024 -flag float64_eq_signaling( float64 a, float64 b STATUS_PARAM ) 3024 +int float64_eq_signaling( float64 a, float64 b STATUS_PARAM )
3025 { 3025 {
3026 3026
3027 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) ) 3027 if ( ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) )
@@ -3041,7 +3041,7 @@ flag float64_eq_signaling( float64 a, float64 b STATUS_PARAM ) @@ -3041,7 +3041,7 @@ flag float64_eq_signaling( float64 a, float64 b STATUS_PARAM )
3041 | IEC/IEEE Standard for Binary Floating-Point Arithmetic. 3041 | IEC/IEEE Standard for Binary Floating-Point Arithmetic.
3042 *----------------------------------------------------------------------------*/ 3042 *----------------------------------------------------------------------------*/
3043 3043
3044 -flag float64_le_quiet( float64 a, float64 b STATUS_PARAM ) 3044 +int float64_le_quiet( float64 a, float64 b STATUS_PARAM )
3045 { 3045 {
3046 flag aSign, bSign; 3046 flag aSign, bSign;
3047 3047
@@ -3067,7 +3067,7 @@ flag float64_le_quiet( float64 a, float64 b STATUS_PARAM ) @@ -3067,7 +3067,7 @@ flag float64_le_quiet( float64 a, float64 b STATUS_PARAM )
3067 | Standard for Binary Floating-Point Arithmetic. 3067 | Standard for Binary Floating-Point Arithmetic.
3068 *----------------------------------------------------------------------------*/ 3068 *----------------------------------------------------------------------------*/
3069 3069
3070 -flag float64_lt_quiet( float64 a, float64 b STATUS_PARAM ) 3070 +int float64_lt_quiet( float64 a, float64 b STATUS_PARAM )
3071 { 3071 {
3072 flag aSign, bSign; 3072 flag aSign, bSign;
3073 3073
@@ -3890,7 +3890,7 @@ floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM ) @@ -3890,7 +3890,7 @@ floatx80 floatx80_sqrt( floatx80 a STATUS_PARAM )
3890 | Arithmetic. 3890 | Arithmetic.
3891 *----------------------------------------------------------------------------*/ 3891 *----------------------------------------------------------------------------*/
3892 3892
3893 -flag floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM ) 3893 +int floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM )
3894 { 3894 {
3895 3895
3896 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) 3896 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
@@ -3920,7 +3920,7 @@ flag floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM ) @@ -3920,7 +3920,7 @@ flag floatx80_eq( floatx80 a, floatx80 b STATUS_PARAM )
3920 | Floating-Point Arithmetic. 3920 | Floating-Point Arithmetic.
3921 *----------------------------------------------------------------------------*/ 3921 *----------------------------------------------------------------------------*/
3922 3922
3923 -flag floatx80_le( floatx80 a, floatx80 b STATUS_PARAM ) 3923 +int floatx80_le( floatx80 a, floatx80 b STATUS_PARAM )
3924 { 3924 {
3925 flag aSign, bSign; 3925 flag aSign, bSign;
3926 3926
@@ -3953,7 +3953,7 @@ flag floatx80_le( floatx80 a, floatx80 b STATUS_PARAM ) @@ -3953,7 +3953,7 @@ flag floatx80_le( floatx80 a, floatx80 b STATUS_PARAM )
3953 | Arithmetic. 3953 | Arithmetic.
3954 *----------------------------------------------------------------------------*/ 3954 *----------------------------------------------------------------------------*/
3955 3955
3956 -flag floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM ) 3956 +int floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM )
3957 { 3957 {
3958 flag aSign, bSign; 3958 flag aSign, bSign;
3959 3959
@@ -3986,7 +3986,7 @@ flag floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM ) @@ -3986,7 +3986,7 @@ flag floatx80_lt( floatx80 a, floatx80 b STATUS_PARAM )
3986 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 3986 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
3987 *----------------------------------------------------------------------------*/ 3987 *----------------------------------------------------------------------------*/
3988 3988
3989 -flag floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM ) 3989 +int floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM )
3990 { 3990 {
3991 3991
3992 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF ) 3992 if ( ( ( extractFloatx80Exp( a ) == 0x7FFF )
@@ -4013,7 +4013,7 @@ flag floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM ) @@ -4013,7 +4013,7 @@ flag floatx80_eq_signaling( floatx80 a, floatx80 b STATUS_PARAM )
4013 | to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 4013 | to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
4014 *----------------------------------------------------------------------------*/ 4014 *----------------------------------------------------------------------------*/
4015 4015
4016 -flag floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM ) 4016 +int floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM )
4017 { 4017 {
4018 flag aSign, bSign; 4018 flag aSign, bSign;
4019 4019
@@ -4049,7 +4049,7 @@ flag floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM ) @@ -4049,7 +4049,7 @@ flag floatx80_le_quiet( floatx80 a, floatx80 b STATUS_PARAM )
4049 | IEC/IEEE Standard for Binary Floating-Point Arithmetic. 4049 | IEC/IEEE Standard for Binary Floating-Point Arithmetic.
4050 *----------------------------------------------------------------------------*/ 4050 *----------------------------------------------------------------------------*/
4051 4051
4052 -flag floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM ) 4052 +int floatx80_lt_quiet( floatx80 a, floatx80 b STATUS_PARAM )
4053 { 4053 {
4054 flag aSign, bSign; 4054 flag aSign, bSign;
4055 4055
@@ -5010,7 +5010,7 @@ float128 float128_sqrt( float128 a STATUS_PARAM ) @@ -5010,7 +5010,7 @@ float128 float128_sqrt( float128 a STATUS_PARAM )
5010 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 5010 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
5011 *----------------------------------------------------------------------------*/ 5011 *----------------------------------------------------------------------------*/
5012 5012
5013 -flag float128_eq( float128 a, float128 b STATUS_PARAM ) 5013 +int float128_eq( float128 a, float128 b STATUS_PARAM )
5014 { 5014 {
5015 5015
5016 if ( ( ( extractFloat128Exp( a ) == 0x7FFF ) 5016 if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
@@ -5040,7 +5040,7 @@ flag float128_eq( float128 a, float128 b STATUS_PARAM ) @@ -5040,7 +5040,7 @@ flag float128_eq( float128 a, float128 b STATUS_PARAM )
5040 | Arithmetic. 5040 | Arithmetic.
5041 *----------------------------------------------------------------------------*/ 5041 *----------------------------------------------------------------------------*/
5042 5042
5043 -flag float128_le( float128 a, float128 b STATUS_PARAM ) 5043 +int float128_le( float128 a, float128 b STATUS_PARAM )
5044 { 5044 {
5045 flag aSign, bSign; 5045 flag aSign, bSign;
5046 5046
@@ -5072,7 +5072,7 @@ flag float128_le( float128 a, float128 b STATUS_PARAM ) @@ -5072,7 +5072,7 @@ flag float128_le( float128 a, float128 b STATUS_PARAM )
5072 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 5072 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
5073 *----------------------------------------------------------------------------*/ 5073 *----------------------------------------------------------------------------*/
5074 5074
5075 -flag float128_lt( float128 a, float128 b STATUS_PARAM ) 5075 +int float128_lt( float128 a, float128 b STATUS_PARAM )
5076 { 5076 {
5077 flag aSign, bSign; 5077 flag aSign, bSign;
5078 5078
@@ -5105,7 +5105,7 @@ flag float128_lt( float128 a, float128 b STATUS_PARAM ) @@ -5105,7 +5105,7 @@ flag float128_lt( float128 a, float128 b STATUS_PARAM )
5105 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. 5105 | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
5106 *----------------------------------------------------------------------------*/ 5106 *----------------------------------------------------------------------------*/
5107 5107
5108 -flag float128_eq_signaling( float128 a, float128 b STATUS_PARAM ) 5108 +int float128_eq_signaling( float128 a, float128 b STATUS_PARAM )
5109 { 5109 {
5110 5110
5111 if ( ( ( extractFloat128Exp( a ) == 0x7FFF ) 5111 if ( ( ( extractFloat128Exp( a ) == 0x7FFF )
@@ -5132,7 +5132,7 @@ flag float128_eq_signaling( float128 a, float128 b STATUS_PARAM ) @@ -5132,7 +5132,7 @@ flag float128_eq_signaling( float128 a, float128 b STATUS_PARAM )
5132 | IEC/IEEE Standard for Binary Floating-Point Arithmetic. 5132 | IEC/IEEE Standard for Binary Floating-Point Arithmetic.
5133 *----------------------------------------------------------------------------*/ 5133 *----------------------------------------------------------------------------*/
5134 5134
5135 -flag float128_le_quiet( float128 a, float128 b STATUS_PARAM ) 5135 +int float128_le_quiet( float128 a, float128 b STATUS_PARAM )
5136 { 5136 {
5137 flag aSign, bSign; 5137 flag aSign, bSign;
5138 5138
@@ -5168,7 +5168,7 @@ flag float128_le_quiet( float128 a, float128 b STATUS_PARAM ) @@ -5168,7 +5168,7 @@ flag float128_le_quiet( float128 a, float128 b STATUS_PARAM )
5168 | Standard for Binary Floating-Point Arithmetic. 5168 | Standard for Binary Floating-Point Arithmetic.
5169 *----------------------------------------------------------------------------*/ 5169 *----------------------------------------------------------------------------*/
5170 5170
5171 -flag float128_lt_quiet( float128 a, float128 b STATUS_PARAM ) 5171 +int float128_lt_quiet( float128 a, float128 b STATUS_PARAM )
5172 { 5172 {
5173 flag aSign, bSign; 5173 flag aSign, bSign;
5174 5174
@@ -5283,7 +5283,7 @@ unsigned int float64_to_uint32_round_to_zero( float64 a STATUS_PARAM ) @@ -5283,7 +5283,7 @@ unsigned int float64_to_uint32_round_to_zero( float64 a STATUS_PARAM )
5283 } 5283 }
5284 5284
5285 #define COMPARE(s, nan_exp) \ 5285 #define COMPARE(s, nan_exp) \
5286 -INLINE char float ## s ## _compare_internal( float ## s a, float ## s b, \ 5286 +INLINE int float ## s ## _compare_internal( float ## s a, float ## s b, \
5287 int is_quiet STATUS_PARAM ) \ 5287 int is_quiet STATUS_PARAM ) \
5288 { \ 5288 { \
5289 flag aSign, bSign; \ 5289 flag aSign, bSign; \
@@ -5317,12 +5317,12 @@ INLINE char float ## s ## _compare_internal( float ## s a, float ## s b, \ @@ -5317,12 +5317,12 @@ INLINE char float ## s ## _compare_internal( float ## s a, float ## s b, \
5317 } \ 5317 } \
5318 } \ 5318 } \
5319 \ 5319 \
5320 -char float ## s ## _compare( float ## s a, float ## s b STATUS_PARAM ) \ 5320 +int float ## s ## _compare( float ## s a, float ## s b STATUS_PARAM ) \
5321 { \ 5321 { \
5322 return float ## s ## _compare_internal(a, b, 0 STATUS_VAR); \ 5322 return float ## s ## _compare_internal(a, b, 0 STATUS_VAR); \
5323 } \ 5323 } \
5324 \ 5324 \
5325 -char float ## s ## _compare_quiet( float ## s a, float ## s b STATUS_PARAM ) \ 5325 +int float ## s ## _compare_quiet( float ## s a, float ## s b STATUS_PARAM ) \
5326 { \ 5326 { \
5327 return float ## s ## _compare_internal(a, b, 1 STATUS_VAR); \ 5327 return float ## s ## _compare_internal(a, b, 1 STATUS_VAR); \
5328 } 5328 }
fpu/softfloat.h
@@ -43,7 +43,7 @@ these four paragraphs for those parts of this code that are retained. @@ -43,7 +43,7 @@ these four paragraphs for those parts of this code that are retained.
43 | implementations of C, `flag', `uint8', and `int8' should all be `typedef'ed 43 | implementations of C, `flag', `uint8', and `int8' should all be `typedef'ed
44 | to the same as `int'. 44 | to the same as `int'.
45 *----------------------------------------------------------------------------*/ 45 *----------------------------------------------------------------------------*/
46 -typedef char flag; 46 +typedef uint8_t flag;
47 typedef uint8_t uint8; 47 typedef uint8_t uint8;
48 typedef int8_t int8; 48 typedef int8_t int8;
49 typedef int uint16; 49 typedef int uint16;
@@ -228,16 +228,16 @@ float32 float32_mul( float32, float32 STATUS_PARAM ); @@ -228,16 +228,16 @@ float32 float32_mul( float32, float32 STATUS_PARAM );
228 float32 float32_div( float32, float32 STATUS_PARAM ); 228 float32 float32_div( float32, float32 STATUS_PARAM );
229 float32 float32_rem( float32, float32 STATUS_PARAM ); 229 float32 float32_rem( float32, float32 STATUS_PARAM );
230 float32 float32_sqrt( float32 STATUS_PARAM ); 230 float32 float32_sqrt( float32 STATUS_PARAM );
231 -char float32_eq( float32, float32 STATUS_PARAM );  
232 -char float32_le( float32, float32 STATUS_PARAM );  
233 -char float32_lt( float32, float32 STATUS_PARAM );  
234 -char float32_eq_signaling( float32, float32 STATUS_PARAM );  
235 -char float32_le_quiet( float32, float32 STATUS_PARAM );  
236 -char float32_lt_quiet( float32, float32 STATUS_PARAM );  
237 -char float32_compare( float32, float32 STATUS_PARAM );  
238 -char float32_compare_quiet( float32, float32 STATUS_PARAM );  
239 -char float32_is_signaling_nan( float32 );  
240 -flag float64_is_nan( float64 a ); 231 +int float32_eq( float32, float32 STATUS_PARAM );
  232 +int float32_le( float32, float32 STATUS_PARAM );
  233 +int float32_lt( float32, float32 STATUS_PARAM );
  234 +int float32_eq_signaling( float32, float32 STATUS_PARAM );
  235 +int float32_le_quiet( float32, float32 STATUS_PARAM );
  236 +int float32_lt_quiet( float32, float32 STATUS_PARAM );
  237 +int float32_compare( float32, float32 STATUS_PARAM );
  238 +int float32_compare_quiet( float32, float32 STATUS_PARAM );
  239 +int float32_is_signaling_nan( float32 );
  240 +int float64_is_nan( float64 a );
241 241
242 INLINE float32 float32_abs(float32 a) 242 INLINE float32 float32_abs(float32 a)
243 { 243 {
@@ -277,15 +277,15 @@ float64 float64_mul( float64, float64 STATUS_PARAM ); @@ -277,15 +277,15 @@ float64 float64_mul( float64, float64 STATUS_PARAM );
277 float64 float64_div( float64, float64 STATUS_PARAM ); 277 float64 float64_div( float64, float64 STATUS_PARAM );
278 float64 float64_rem( float64, float64 STATUS_PARAM ); 278 float64 float64_rem( float64, float64 STATUS_PARAM );
279 float64 float64_sqrt( float64 STATUS_PARAM ); 279 float64 float64_sqrt( float64 STATUS_PARAM );
280 -char float64_eq( float64, float64 STATUS_PARAM );  
281 -char float64_le( float64, float64 STATUS_PARAM );  
282 -char float64_lt( float64, float64 STATUS_PARAM );  
283 -char float64_eq_signaling( float64, float64 STATUS_PARAM );  
284 -char float64_le_quiet( float64, float64 STATUS_PARAM );  
285 -char float64_lt_quiet( float64, float64 STATUS_PARAM );  
286 -char float64_compare( float64, float64 STATUS_PARAM );  
287 -char float64_compare_quiet( float64, float64 STATUS_PARAM );  
288 -char float64_is_signaling_nan( float64 ); 280 +int float64_eq( float64, float64 STATUS_PARAM );
  281 +int float64_le( float64, float64 STATUS_PARAM );
  282 +int float64_lt( float64, float64 STATUS_PARAM );
  283 +int float64_eq_signaling( float64, float64 STATUS_PARAM );
  284 +int float64_le_quiet( float64, float64 STATUS_PARAM );
  285 +int float64_lt_quiet( float64, float64 STATUS_PARAM );
  286 +int float64_compare( float64, float64 STATUS_PARAM );
  287 +int float64_compare_quiet( float64, float64 STATUS_PARAM );
  288 +int float64_is_signaling_nan( float64 );
289 289
290 INLINE float64 float64_abs(float64 a) 290 INLINE float64 float64_abs(float64 a)
291 { 291 {
@@ -322,13 +322,13 @@ floatx80 floatx80_mul( floatx80, floatx80 STATUS_PARAM ); @@ -322,13 +322,13 @@ floatx80 floatx80_mul( floatx80, floatx80 STATUS_PARAM );
322 floatx80 floatx80_div( floatx80, floatx80 STATUS_PARAM ); 322 floatx80 floatx80_div( floatx80, floatx80 STATUS_PARAM );
323 floatx80 floatx80_rem( floatx80, floatx80 STATUS_PARAM ); 323 floatx80 floatx80_rem( floatx80, floatx80 STATUS_PARAM );
324 floatx80 floatx80_sqrt( floatx80 STATUS_PARAM ); 324 floatx80 floatx80_sqrt( floatx80 STATUS_PARAM );
325 -char floatx80_eq( floatx80, floatx80 STATUS_PARAM );  
326 -char floatx80_le( floatx80, floatx80 STATUS_PARAM );  
327 -char floatx80_lt( floatx80, floatx80 STATUS_PARAM );  
328 -char floatx80_eq_signaling( floatx80, floatx80 STATUS_PARAM );  
329 -char floatx80_le_quiet( floatx80, floatx80 STATUS_PARAM );  
330 -char floatx80_lt_quiet( floatx80, floatx80 STATUS_PARAM );  
331 -char floatx80_is_signaling_nan( floatx80 ); 325 +int floatx80_eq( floatx80, floatx80 STATUS_PARAM );
  326 +int floatx80_le( floatx80, floatx80 STATUS_PARAM );
  327 +int floatx80_lt( floatx80, floatx80 STATUS_PARAM );
  328 +int floatx80_eq_signaling( floatx80, floatx80 STATUS_PARAM );
  329 +int floatx80_le_quiet( floatx80, floatx80 STATUS_PARAM );
  330 +int floatx80_lt_quiet( floatx80, floatx80 STATUS_PARAM );
  331 +int floatx80_is_signaling_nan( floatx80 );
332 332
333 INLINE floatx80 floatx80_abs(floatx80 a) 333 INLINE floatx80 floatx80_abs(floatx80 a)
334 { 334 {
@@ -369,13 +369,13 @@ float128 float128_mul( float128, float128 STATUS_PARAM ); @@ -369,13 +369,13 @@ float128 float128_mul( float128, float128 STATUS_PARAM );
369 float128 float128_div( float128, float128 STATUS_PARAM ); 369 float128 float128_div( float128, float128 STATUS_PARAM );
370 float128 float128_rem( float128, float128 STATUS_PARAM ); 370 float128 float128_rem( float128, float128 STATUS_PARAM );
371 float128 float128_sqrt( float128 STATUS_PARAM ); 371 float128 float128_sqrt( float128 STATUS_PARAM );
372 -char float128_eq( float128, float128 STATUS_PARAM );  
373 -char float128_le( float128, float128 STATUS_PARAM );  
374 -char float128_lt( float128, float128 STATUS_PARAM );  
375 -char float128_eq_signaling( float128, float128 STATUS_PARAM );  
376 -char float128_le_quiet( float128, float128 STATUS_PARAM );  
377 -char float128_lt_quiet( float128, float128 STATUS_PARAM );  
378 -char float128_is_signaling_nan( float128 ); 372 +int float128_eq( float128, float128 STATUS_PARAM );
  373 +int float128_le( float128, float128 STATUS_PARAM );
  374 +int float128_lt( float128, float128 STATUS_PARAM );
  375 +int float128_eq_signaling( float128, float128 STATUS_PARAM );
  376 +int float128_le_quiet( float128, float128 STATUS_PARAM );
  377 +int float128_lt_quiet( float128, float128 STATUS_PARAM );
  378 +int float128_is_signaling_nan( float128 );
379 379
380 INLINE float128 float128_abs(float128 a) 380 INLINE float128 float128_abs(float128 a)
381 { 381 {