Commit 59e0fbf8e916efa9b9e9fed00f5692e8a7d684d9
1 parent
0086de1c
Add a simple SSSE3 test.
git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@5320 c046a42c-6fe2-441c-8c8c-71466251a162
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tests/test-i386-ssse3.c
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| 1 | +/* See if various MMX/SSE SSSE3 instructions give expected results */ | |
| 2 | +#include <stdio.h> | |
| 3 | +#include <string.h> | |
| 4 | + | |
| 5 | +int main(int argc, char *argv[]) { | |
| 6 | + char hello[16]; | |
| 7 | + const char ehlo[8] = "EHLO "; | |
| 8 | + uint64_t mask = 0x8080800302020001; | |
| 9 | + | |
| 10 | + uint64_t a = 0x0000000000090007; | |
| 11 | + uint64_t b = 0x0000000000000000; | |
| 12 | + | |
| 13 | + const char c[16] = "LLOaaaaaaaaaaaaa"; | |
| 14 | + const char d[16] = "aaaaaaaaaaaaaaHE"; | |
| 15 | + | |
| 16 | + /* pshufb mm1/xmm1, mm2/xmm2 */ | |
| 17 | + asm volatile ("movq (%0), %%mm0" : : "r" (ehlo) : "mm0", "mm1"); | |
| 18 | + asm volatile ("movq %0, %%mm1" : : "m" (mask)); | |
| 19 | + asm volatile ("pshufb %mm1, %mm0"); | |
| 20 | + asm volatile ("movq %%mm0, %0" : "=m" (hello)); | |
| 21 | + printf("%s\n", hello); | |
| 22 | + | |
| 23 | + /* pshufb mm1/xmm1, m64/m128 */ | |
| 24 | + asm volatile ("movq (%0), %%mm0" : : "r" (ehlo) : "mm0"); | |
| 25 | + asm volatile ("pshufb %0, %%mm0" : : "m" (mask)); | |
| 26 | + asm volatile ("movq %%mm0, %0" : "=m" (hello)); | |
| 27 | + printf("%s\n", hello); | |
| 28 | + | |
| 29 | + /* psubsw mm1/xmm1, m64/m128 */ | |
| 30 | + asm volatile ("movq %0, %%mm0" : : "r" (a) : "mm0"); | |
| 31 | + asm volatile ("phsubsw %0, %%mm0" : : "m" (b)); | |
| 32 | + asm volatile ("movq %%mm0, %0" : "=m" (a)); | |
| 33 | + printf("%i - %i = %i\n", 9, 7, -(int16_t) a); | |
| 34 | + | |
| 35 | + /* palignr mm1/xmm1, m64/m128, imm8 */ | |
| 36 | + asm volatile ("movdqa (%0), %%xmm0" : : "r" (c) : "xmm0"); | |
| 37 | + asm volatile ("palignr $14, (%0), %%xmm0" : : "r" (d)); | |
| 38 | + asm volatile ("movdqa %%xmm0, (%0)" : : "r" (hello)); | |
| 39 | + printf("%5.5s\n", hello); | |
| 40 | + | |
| 41 | + return 0; | |
| 42 | +} | ... | ... |