Commit 374dfc33e260c9836e32ae7a0a90d951f3989aff
1 parent
7344da06
soft-float: add float32_log2() and float64_log2()
Signed-off-by: Aurelien Jarno <aurelien@aurel32.net> git-svn-id: svn://svn.savannah.nongnu.org/qemu/trunk@6518 c046a42c-6fe2-441c-8c8c-71466251a162
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fpu/softfloat.c
... | ... | @@ -2057,6 +2057,53 @@ float32 float32_sqrt( float32 a STATUS_PARAM ) |
2057 | 2057 | } |
2058 | 2058 | |
2059 | 2059 | /*---------------------------------------------------------------------------- |
2060 | +| Returns the binary log of the single-precision floating-point value `a'. | |
2061 | +| The operation is performed according to the IEC/IEEE Standard for Binary | |
2062 | +| Floating-Point Arithmetic. | |
2063 | +*----------------------------------------------------------------------------*/ | |
2064 | +float32 float32_log2( float32 a STATUS_PARAM ) | |
2065 | +{ | |
2066 | + flag aSign, zSign; | |
2067 | + int16 aExp; | |
2068 | + bits32 aSig, zSig, i; | |
2069 | + | |
2070 | + aSig = extractFloat32Frac( a ); | |
2071 | + aExp = extractFloat32Exp( a ); | |
2072 | + aSign = extractFloat32Sign( a ); | |
2073 | + | |
2074 | + if ( aExp == 0 ) { | |
2075 | + if ( aSig == 0 ) return packFloat32( 1, 0xFF, 0 ); | |
2076 | + normalizeFloat32Subnormal( aSig, &aExp, &aSig ); | |
2077 | + } | |
2078 | + if ( aSign ) { | |
2079 | + float_raise( float_flag_invalid STATUS_VAR); | |
2080 | + return float32_default_nan; | |
2081 | + } | |
2082 | + if ( aExp == 0xFF ) { | |
2083 | + if ( aSig ) return propagateFloat32NaN( a, float32_zero STATUS_VAR ); | |
2084 | + return a; | |
2085 | + } | |
2086 | + | |
2087 | + aExp -= 0x7F; | |
2088 | + aSig |= 0x00800000; | |
2089 | + zSign = aExp < 0; | |
2090 | + zSig = aExp << 23; | |
2091 | + | |
2092 | + for (i = 1 << 22; i > 0; i >>= 1) { | |
2093 | + aSig = ( (bits64)aSig * aSig ) >> 23; | |
2094 | + if ( aSig & 0x01000000 ) { | |
2095 | + aSig >>= 1; | |
2096 | + zSig |= i; | |
2097 | + } | |
2098 | + } | |
2099 | + | |
2100 | + if ( zSign ) | |
2101 | + zSig = -zSig; | |
2102 | + | |
2103 | + return normalizeRoundAndPackFloat32( zSign, 0x85, zSig STATUS_VAR ); | |
2104 | +} | |
2105 | + | |
2106 | +/*---------------------------------------------------------------------------- | |
2060 | 2107 | | Returns 1 if the single-precision floating-point value `a' is equal to |
2061 | 2108 | | the corresponding value `b', and 0 otherwise. The comparison is performed |
2062 | 2109 | | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. |
... | ... | @@ -3006,6 +3053,52 @@ float64 float64_sqrt( float64 a STATUS_PARAM ) |
3006 | 3053 | } |
3007 | 3054 | |
3008 | 3055 | /*---------------------------------------------------------------------------- |
3056 | +| Returns the binary log of the double-precision floating-point value `a'. | |
3057 | +| The operation is performed according to the IEC/IEEE Standard for Binary | |
3058 | +| Floating-Point Arithmetic. | |
3059 | +*----------------------------------------------------------------------------*/ | |
3060 | +float64 float64_log2( float64 a STATUS_PARAM ) | |
3061 | +{ | |
3062 | + flag aSign, zSign; | |
3063 | + int16 aExp; | |
3064 | + bits64 aSig, aSig0, aSig1, zSig, i; | |
3065 | + | |
3066 | + aSig = extractFloat64Frac( a ); | |
3067 | + aExp = extractFloat64Exp( a ); | |
3068 | + aSign = extractFloat64Sign( a ); | |
3069 | + | |
3070 | + if ( aExp == 0 ) { | |
3071 | + if ( aSig == 0 ) return packFloat64( 1, 0x7FF, 0 ); | |
3072 | + normalizeFloat64Subnormal( aSig, &aExp, &aSig ); | |
3073 | + } | |
3074 | + if ( aSign ) { | |
3075 | + float_raise( float_flag_invalid STATUS_VAR); | |
3076 | + return float64_default_nan; | |
3077 | + } | |
3078 | + if ( aExp == 0x7FF ) { | |
3079 | + if ( aSig ) return propagateFloat64NaN( a, float64_zero STATUS_VAR ); | |
3080 | + return a; | |
3081 | + } | |
3082 | + | |
3083 | + aExp -= 0x3FF; | |
3084 | + aSig |= LIT64( 0x0010000000000000 ); | |
3085 | + zSign = aExp < 0; | |
3086 | + zSig = (bits64)aExp << 52; | |
3087 | + for (i = 1LL << 51; i > 0; i >>= 1) { | |
3088 | + mul64To128( aSig, aSig, &aSig0, &aSig1 ); | |
3089 | + aSig = ( aSig0 << 12 ) | ( aSig1 >> 52 ); | |
3090 | + if ( aSig & LIT64( 0x0020000000000000 ) ) { | |
3091 | + aSig >>= 1; | |
3092 | + zSig |= i; | |
3093 | + } | |
3094 | + } | |
3095 | + | |
3096 | + if ( zSign ) | |
3097 | + zSig = -zSig; | |
3098 | + return normalizeRoundAndPackFloat64( zSign, 0x408, zSig STATUS_VAR ); | |
3099 | +} | |
3100 | + | |
3101 | +/*---------------------------------------------------------------------------- | |
3009 | 3102 | | Returns 1 if the double-precision floating-point value `a' is equal to the |
3010 | 3103 | | corresponding value `b', and 0 otherwise. The comparison is performed |
3011 | 3104 | | according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic. | ... | ... |
fpu/softfloat.h
... | ... | @@ -269,6 +269,7 @@ float32 float32_mul( float32, float32 STATUS_PARAM ); |
269 | 269 | float32 float32_div( float32, float32 STATUS_PARAM ); |
270 | 270 | float32 float32_rem( float32, float32 STATUS_PARAM ); |
271 | 271 | float32 float32_sqrt( float32 STATUS_PARAM ); |
272 | +float32 float32_log2( float32 STATUS_PARAM ); | |
272 | 273 | int float32_eq( float32, float32 STATUS_PARAM ); |
273 | 274 | int float32_le( float32, float32 STATUS_PARAM ); |
274 | 275 | int float32_lt( float32, float32 STATUS_PARAM ); |
... | ... | @@ -339,6 +340,7 @@ float64 float64_mul( float64, float64 STATUS_PARAM ); |
339 | 340 | float64 float64_div( float64, float64 STATUS_PARAM ); |
340 | 341 | float64 float64_rem( float64, float64 STATUS_PARAM ); |
341 | 342 | float64 float64_sqrt( float64 STATUS_PARAM ); |
343 | +float64 float64_log2( float64 STATUS_PARAM ); | |
342 | 344 | int float64_eq( float64, float64 STATUS_PARAM ); |
343 | 345 | int float64_le( float64, float64 STATUS_PARAM ); |
344 | 346 | int float64_lt( float64, float64 STATUS_PARAM ); | ... | ... |