seq_packet_protocol.cpp
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//
// generic/seq_packet_protocol.cpp
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2020 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
// Disable autolinking for unit tests.
#if !defined(BOOST_ALL_NO_LIB)
#define BOOST_ALL_NO_LIB 1
#endif // !defined(BOOST_ALL_NO_LIB)
// Test that header file is self-contained.
#include "asio/generic/seq_packet_protocol.hpp"
#include <cstring>
#include "asio/io_context.hpp"
#include "../unit_test.hpp"
#if defined(__cplusplus_cli) || defined(__cplusplus_winrt)
# define generic cpp_generic
#endif
//------------------------------------------------------------------------------
// generic_seq_packet_protocol_socket_compile test
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// The following test checks that all public member functions on the class
// generic::seq_packet_socket::socket compile and link correctly. Runtime
// failures are ignored.
namespace generic_seq_packet_protocol_socket_compile {
void connect_handler(const asio::error_code&)
{
}
void send_handler(const asio::error_code&, std::size_t)
{
}
void receive_handler(const asio::error_code&, std::size_t)
{
}
void test()
{
using namespace asio;
namespace generic = asio::generic;
typedef generic::seq_packet_protocol spp;
const int af_inet = ASIO_OS_DEF(AF_INET);
const int sock_seqpacket = ASIO_OS_DEF(SOCK_SEQPACKET);
try
{
io_context ioc;
char mutable_char_buffer[128] = "";
const char const_char_buffer[128] = "";
const socket_base::message_flags in_flags = 0;
socket_base::message_flags out_flags = 0;
socket_base::send_buffer_size socket_option;
socket_base::bytes_readable io_control_command;
asio::error_code ec;
// basic_seq_packet_socket constructors.
spp::socket socket1(ioc);
spp::socket socket2(ioc, spp(af_inet, 0));
spp::socket socket3(ioc, spp::endpoint());
#if !defined(ASIO_WINDOWS_RUNTIME)
spp::socket::native_handle_type native_socket1
= ::socket(af_inet, sock_seqpacket, 0);
spp::socket socket4(ioc, spp(af_inet, 0), native_socket1);
#endif // !defined(ASIO_WINDOWS_RUNTIME)
#if defined(ASIO_HAS_MOVE)
spp::socket socket5(std::move(socket4));
#endif // defined(ASIO_HAS_MOVE)
// basic_seq_packet_socket operators.
#if defined(ASIO_HAS_MOVE)
socket1 = spp::socket(ioc);
socket1 = std::move(socket2);
#endif // defined(ASIO_HAS_MOVE)
// basic_io_object functions.
spp::socket::executor_type ex = socket1.get_executor();
(void)ex;
// basic_socket functions.
spp::socket::lowest_layer_type& lowest_layer = socket1.lowest_layer();
(void)lowest_layer;
socket1.open(spp(af_inet, 0));
socket1.open(spp(af_inet, 0), ec);
#if !defined(ASIO_WINDOWS_RUNTIME)
spp::socket::native_handle_type native_socket2
= ::socket(af_inet, sock_seqpacket, 0);
socket1.assign(spp(af_inet, 0), native_socket2);
spp::socket::native_handle_type native_socket3
= ::socket(af_inet, sock_seqpacket, 0);
socket1.assign(spp(af_inet, 0), native_socket3, ec);
#endif // !defined(ASIO_WINDOWS_RUNTIME)
bool is_open = socket1.is_open();
(void)is_open;
socket1.close();
socket1.close(ec);
spp::socket::native_handle_type native_socket4 = socket1.native_handle();
(void)native_socket4;
socket1.cancel();
socket1.cancel(ec);
bool at_mark1 = socket1.at_mark();
(void)at_mark1;
bool at_mark2 = socket1.at_mark(ec);
(void)at_mark2;
std::size_t available1 = socket1.available();
(void)available1;
std::size_t available2 = socket1.available(ec);
(void)available2;
socket1.bind(spp::endpoint());
socket1.bind(spp::endpoint(), ec);
socket1.connect(spp::endpoint());
socket1.connect(spp::endpoint(), ec);
socket1.async_connect(spp::endpoint(), connect_handler);
socket1.set_option(socket_option);
socket1.set_option(socket_option, ec);
socket1.get_option(socket_option);
socket1.get_option(socket_option, ec);
socket1.io_control(io_control_command);
socket1.io_control(io_control_command, ec);
spp::endpoint endpoint1 = socket1.local_endpoint();
(void)endpoint1;
spp::endpoint endpoint2 = socket1.local_endpoint(ec);
(void)endpoint2;
spp::endpoint endpoint3 = socket1.remote_endpoint();
(void)endpoint3;
spp::endpoint endpoint4 = socket1.remote_endpoint(ec);
(void)endpoint4;
socket1.shutdown(socket_base::shutdown_both);
socket1.shutdown(socket_base::shutdown_both, ec);
// basic_seq_packet_socket functions.
socket1.send(buffer(mutable_char_buffer), in_flags);
socket1.send(buffer(const_char_buffer), in_flags);
socket1.send(null_buffers(), in_flags);
socket1.send(buffer(mutable_char_buffer), in_flags, ec);
socket1.send(buffer(const_char_buffer), in_flags, ec);
socket1.send(null_buffers(), in_flags, ec);
socket1.async_send(buffer(mutable_char_buffer), in_flags, send_handler);
socket1.async_send(buffer(const_char_buffer), in_flags, send_handler);
socket1.async_send(null_buffers(), in_flags, send_handler);
socket1.receive(buffer(mutable_char_buffer), out_flags);
socket1.receive(null_buffers(), out_flags);
socket1.receive(buffer(mutable_char_buffer), in_flags, out_flags);
socket1.receive(null_buffers(), in_flags, out_flags);
socket1.receive(buffer(mutable_char_buffer), in_flags, out_flags, ec);
socket1.receive(null_buffers(), in_flags, out_flags, ec);
socket1.async_receive(buffer(mutable_char_buffer), out_flags,
receive_handler);
socket1.async_receive(null_buffers(), out_flags, receive_handler);
socket1.async_receive(buffer(mutable_char_buffer), in_flags,
out_flags, receive_handler);
socket1.async_receive(null_buffers(), in_flags, out_flags, receive_handler);
}
catch (std::exception&)
{
}
}
} // namespace generic_seq_packet_protocol_socket_compile
//------------------------------------------------------------------------------
ASIO_TEST_SUITE
(
"generic/seq_packet_protocol",
ASIO_TEST_CASE(generic_seq_packet_protocol_socket_compile::test)
)