blocking_executor_op.hpp
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//
// detail/blocking_executor_op.hpp
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
// Copyright (c) 2003-2020 Christopher M. Kohlhoff (chris at kohlhoff dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
#ifndef ASIO_DETAIL_BLOCKING_EXECUTOR_OP_HPP
#define ASIO_DETAIL_BLOCKING_EXECUTOR_OP_HPP
#if defined(_MSC_VER) && (_MSC_VER >= 1200)
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
#include "asio/detail/config.hpp"
#include "asio/detail/event.hpp"
#include "asio/detail/fenced_block.hpp"
#include "asio/detail/handler_invoke_helpers.hpp"
#include "asio/detail/mutex.hpp"
#include "asio/detail/scheduler_operation.hpp"
#include "asio/detail/push_options.hpp"
namespace asio {
namespace detail {
template <typename Operation = scheduler_operation>
class blocking_executor_op_base : public Operation
{
public:
blocking_executor_op_base(typename Operation::func_type complete_func)
: Operation(complete_func),
is_complete_(false)
{
}
void wait()
{
asio::detail::mutex::scoped_lock lock(mutex_);
while (!is_complete_)
event_.wait(lock);
}
protected:
struct do_complete_cleanup
{
~do_complete_cleanup()
{
asio::detail::mutex::scoped_lock lock(op_->mutex_);
op_->is_complete_ = true;
op_->event_.unlock_and_signal_one_for_destruction(lock);
}
blocking_executor_op_base* op_;
};
private:
asio::detail::mutex mutex_;
asio::detail::event event_;
bool is_complete_;
};
template <typename Handler, typename Operation = scheduler_operation>
class blocking_executor_op : public blocking_executor_op_base<Operation>
{
public:
blocking_executor_op(Handler& h)
: blocking_executor_op_base<Operation>(&blocking_executor_op::do_complete),
handler_(h)
{
}
static void do_complete(void* owner, Operation* base,
const asio::error_code& /*ec*/,
std::size_t /*bytes_transferred*/)
{
blocking_executor_op* o(static_cast<blocking_executor_op*>(base));
typename blocking_executor_op_base<Operation>::do_complete_cleanup
on_exit = { o };
(void)on_exit;
ASIO_HANDLER_COMPLETION((*o));
// Make the upcall if required.
if (owner)
{
fenced_block b(fenced_block::half);
ASIO_HANDLER_INVOCATION_BEGIN(());
asio_handler_invoke_helpers::invoke(o->handler_, o->handler_);
ASIO_HANDLER_INVOCATION_END;
}
}
private:
Handler& handler_;
};
} // namespace detail
} // namespace asio
#include "asio/detail/pop_options.hpp"
#endif // ASIO_DETAIL_BLOCKING_EXECUTOR_OP_HPP